MagMa Magic Machine

MaDE: MagMa Database Editor => List of unfeasible cards / Lista carte non supportate => Topic aperto da: AlexBern - 20 Gennaio 2011, 22:17:35

Titolo: List of unfeasible cards
Inserito da: AlexBern - 20 Gennaio 2011, 22:17:35
This is the list of cards examinated by the official editers and declared as unfeasible in MagMa due to technical limitations. These cards are impossible to do in the current (i.e. the latest) version of the game.
Note: this topic is intended for official editers only. Any card name posted by an official editer (together with a reason) will be moved to the list in the first post; any card name posted by other users will be deleted.
Titolo: Unsupportable cards in Mirrodin Besieged
Inserito da: zendigawalux - 18 Marzo 2011, 22:12:58
 Ardent Recruit       no metalcraft effect
 Blightsteel Colossus    missing reshuffle, infect
 Blightwidow          manca infect
 Bonehoard             manca living weapon
 Burn the Impure        no   
 Concussive Bolt        missing metalcraft
 Core Prowler          missing metalcraft, proliferate
 Corrupted Conscience   missing infect
 Decimator Web          missing "get a poison counter"
 Distant Memories       no
 Flayer Husk          missing living weapon
 Flensermite          missing infect
 Flesh-Eater Imp      missing infect
 Frantic Salvage      missing arbitrary choice
 Fuel for the Cause      missing proliferate
 Galvanoth             no
 Gore Vassal          no
 Gruesome Encore      no
 Inkmoth Nexus          missing infect
 Knowledge Pool       missing imprint
 Lead the Stampede       no
 Leonin Relic-Warder   no
 Melira's Keepers      no
 Mirran Mettle          missing metalcraft
 Mitotic Manipulation    no
 Mortarpod             missing living weapon
 Myr Turbine          missing race myr?
 Myr Welder          missing imprint
 Phyresis             missing infect
 Phyrexian Crusader      missing infect
 Phyrexian Digester      missing infect
 Phyrexian Hydra       missing infect
 Phyrexian Juggernaut   missing infect
 Phyrexian Rebirth       no
 Phyrexian Revoker       no
 Phyrexian Vatmother    missing poison counter e infect
 Pistus Strike         missing poison counter    
 Plague Myr          missing infect
 Plaguemaw Beast      missing proliferate
 Praetor's Counsel      no
 Priests of Norn       missing infect
 Razorfield Rhino       missing metalcraft
 Rot Wolf             missing infect
 Scourge Servant      missing infect
 Septic Rats          missing infect
 Shimmer Myr          no
 Shriekhorn          no
 Signal Pest          missing living weapon
 Silverskin Armor      missing "is an artifact..."
 Skinwing             missing living weapon
 Spiraling Duelist      missing metalcraft
 Spire Serpent          missing metalcraft
 Spread the Sickness   missing proliferare
 Strandwalker          missing living weapon   
 Tezzeret, Agent of Bolas   no
 Thopter Assembly          no
 Tine Shrike          missing infect   
 Training Drone       missing "unless it's equipped"
 Viridian Corrupter      missing infect
 Virulent Wound       missing poison counter
Titolo: Unfeasible cards in expansion Alara Reborn
Inserito da: zendigawalux - 18 Febbraio 2012, 18:25:31
 Ardent Plea             missing cascade, exalted
 Arsenal Thresher (Mietitore dell'Arsenale)         missing "reveal any number of cards of type X from hand", impossible to use that number of cards as parameter in effect
 Aven Mimeomancer (Duplicomante Aviano   )      missing management of counters who change the creatures they are on
 Bant Sureblade          missing "As long as you control another multicolored permanent"
 Bituminous Blast         missing cascade
 Bloodbraid Elf          missing cascade
 Captured Sunlight          missing cascade
 Cloven Casting          missing "Whenever you play a multicolored instant or sorcery spell, copy that spell"
 Crystallization                        missing trigger "enchanted creatured is targeted by spell or ability"
 Defiler of Souls          missing target filter "monocolored creature", missing sacrifice effect
 Demonic Dread             missing cascade
 Deny Reality             missing cascade
 Dragon Appeasement         missing  "Whenever you sacrifice a creature"
 Dragon Broodmother         missing devour
 Enigma Sphinx             missing cascade
 Enlisted Wurm             missing cascade
 Esper Stormblade         missing As long as you control another multicolored permanent
 Ethercaste Knight          missing exalted
 Etherium Abomination       missing "look at the top card of your library, then you may put that card into your graveyard"
 Etherwrought Page (Pagina in Eterium)  missing "look at the top card of your library, then you may put that card into your graveyard"
 Finest Hour             missing exalted
 Giant Ambush Beetle (Scarafaggio Gigante in Agguato) missing possibility to force target creature to block this creature
 Gloryscale Viashino      missing "Whenever you play a multicolored spell"
 Godtracker of Jund       missing "Whenever a creature with power 5 or greater comes into play under your control"
 Gorger Wurm             missing devour
 Grixis Grimblade          missing "As long as you control another multicolored permanent"
 Jund Hackblade          missing "As long as you control another multicolored permanent"
 Kathari Remnant          missing cascade
 Knight of New Alara      missing "Each other multicolored creature"
 Knotvine Paladin          missing "for each untapped creature you control"
 Lich Lord of Unx          missing  "number of Zombies you control"
 Lord of Extinction         missing special value "number of cards in all graveyards"
 Madrush Cyclops          missing cascade
 Maelstrom Nexus                        missing cascade
 Maelstrom Pulse          missing filter "all other permanents with the same name as that permanent"
 Mage Slayer                 missing special value "power of equipped creature"
 Marrow Chomper          missing devour
 Mayael's Aria (Aria di Mayael)            missing triggers "player's upkeep and he controls a creature with strenght not lower than 5/10/20"
 Meddling Mage (Mago Intrigante)            missing filter on named cards, missing effect "cannot be cast"
 Mind Funeral          missing effect "reveal top of deck until X cards of type Y are found"
Morbid Bloom (Fioritura Morbosa)    missing special value for power of exiled card creature
Mycoid Shepherd (Pastore di Funghi)   missing trigger "creature controlled by owner with power >= 5)"
 Naya Hushblade          missing As long as you control another multicolored permanent
 Predatory Advantage       missing trigger "end of opponent turn and that player didn't play a creature spell this turn"
 Qasali Pridemage         missing exalted
 Reborn Hope             missing Add-on "multicolored"
 Retaliator Griffin         missing trigger "a source an opponent controls deals damage to you"
 Sages of the Anima      impossible tu substitute draw in draw phase with other effect
 Sen Triplets (Trio di Sen)      missing effect "player cannot play spells nor activate abilities"
 Sigiled Behemoth          missing exalted
Singe-Mind Ogre (Ogre dalla Mente Ustionata) missing special value "mana cost of revealed card"
 Sovereigns of Lost Alara     missing exalted
Spellbound Dragon (Drago Incantato)  missing special value "mana cost of card discarded"
 Spellbreaker Behemoth      missing effect making target uncounterable
 Stormcaller's Boon       missing cascade
 Tainted Sigil          missing special values "all lifepoints lost by all players this turn"
 Thraximundar          missing sacrifice effect and trigger "player sacrifices a creature"
Unscythe, Killer of Kings  (Ultima Falce, l'Ammazzasovrani) missing trigger "creature damaged by equipped creature this turn goes to graveyard"
 Vectis Dominator         missing "unless its controller pays 2 life."
 Vengeful Rebirth          conditional effect
 Violent Outburst          missing cascade
Titolo: Unfeasible cards in expansion Antiquities
Inserito da: zendigawalux - 06 Marzo 2012, 22:01:51
Cards in common with set 4th Edition (see corresponding list of unfeasible cards for detailed explanations)

 Armageddon Clock          
 Ashnod's Battle Gear         
 Battering Ram               
 Bronze Tablet
 Circle of Protection: Artifacts    
 Clockwork Avian            
 Cursed Rack                
 Energy Flux
 Erg Riders
 Hurkyl's Recall            
 Shapeshifter                   
 Tetravus                   
 Xenic Poltergeist            

Cards specific to this expansion (among those we analyzed so far)

Argothian Pixies          missing abilities "cannot be blocked by artifacts". "prevent all damage from artifact creatures"
 Artifact Possession         missing trigger "when artifact's ability are activated"
 Ashnod's Transmogrant         missing possibility to add artifact to types a creature already has
 Candelabra of Tawnos         impossible to untap X target lands
 Citanul Druid             missing trigger "on opponent artifact spell"
 Damping Field             missing possibility to allow untap of at most one artifact during Untap phase
 Drafna's Restoration          missing possibility to choose any number of targets
 Goblin Artisans         missing trigger "you cast an artifact spell"
 Golgothian Sylex          missing sacrifice, missing selection of targets by expansion
 Haunting Wind             missing trigger "when artifact's ability are activated"
 Martyrs of Korlis         unfeasible: effect valid as long as card tapped: needs missing trigger "Card untaps"
 Mishra's Workshop          missing possibility to restrict use of mana obtained to artifact spells      
 Phyrexian Gremlins         unfeasible: effect valid as long as card tapped: needs missing trigger "Card untaps", and management of effect termination if card untaps or is destroyed
 Power Artifact          missing possibility to alter activation costs
 Powerleech             missing trigger "when artifact's ability are activated"
 Reverse Polarity          missing special value for (twice the) damage inflicted this turn by artifacts
 Rocket Launcher          missing possibility to limit activation of an effect  to when the permanent has been under player's control since the beginning of most recent turn
 Tablet of Epityr         missing trigger "an artifact you control is put into grave from battlefield"
 Tawnos's Coffin          unfeasible: effect valid as long as card tapped: needs missing trigger "Card untaps"
 Tawnos's Weaponry         unfeasible: effect valid as long as card tapped: needs missing trigger "Card untaps"
 Titania's Song            persistent effect to end of turn after it leaves play
 Transmute Artifact         effect too complex
 Urza's Chalice          missing trigger "artifact spell is cast"
 Urza's Mine             dependence on the presence of specific cards on the battlefield
 Urza's Miter             missing trigger "an artifact you control is put into grave from battlefield and is not sacrificed"
 Urza's Power Plant         dependence on the presence of specific cards on the battlefield
 Urza's Tower             dependence on the presence of specific cards on the battlefield
Titolo: Unfeasible cards in Alpha Limited Edition set
Inserito da: zendigawalux - 27 Aprile 2012, 22:02:45
Animate the Dead (Animare i Morti) (Z, Andrea: impossible to enchant automatically the card put in play from the grave, impossible to put in play creature from opponent's grave)
Berserk   (persistent effect)
Blaze of Glory   (persistent effect, block of more than one creature)
Camouflage  (unfeasible: defending creature piles formation prior to blocker choice, random assignments of piles to attackers for actual block)
Channel         (unfeasible: persistent effect)
Chaoslace (color change)
Circle of Protection: Artifacts (unfeasible: prevention of all next damage)
Circle of Protection: Black (unfeasible: prevention of all next damage)
Circle of Protection: Blue (unfeasible: prevention of all next damage)
Circle of Protection: Green (unfeasible: prevention of all next damage)
Circle of Protection: Red (unfeasible: prevention of all next damage)
Circle of Protection: White (unfeasible: prevention of all next damage)
Clockwork Beast (unfeasible: add variable number of token with an upper bound)
Consecrate Land (unfeasible: can't be enchanted)
Contract from Below  (unfeasible: playing for ante)
Creature Bond     (missing trigger "enchanted creature dies")
Cursed Land (missing event "upkeep of controller of enchanted card")
Cyclopean Tomb   (land transformation, mire counter, removal of mire counter only from lands that have lost no mire counters)
Darkpact       (playing for ante)
Deathlace (unfeasible: color change)
Demonic Attorney  (playing for ante)
Disintegrate    (unfeasible: exile creatures damaged by card and killed this turn)
Dragon Whelp (unfeasible: destroy at the fourth attempt of activation)
Drain Life (unfeasible: upper limit to gain of life to residual life of opponent)
Drain Power (unfeasible: have an opponent take mana and put it in own mana pool)
Evil Presence (unfeasible: land transformation)
False Orders       (missing possibility to undo a blocker choice; missing possibility to restrict launch to blocker declaration)
Farmstead  (impossible to have it work when enchanted land is controlled by opponent)
Feedback  (missing trigger for upkeep of controller of enchanted card)
Forcefield      (missing possibility to prevent all next combat damage minus 1)
Fork (Clone does not work on non-permanents, clone does not allow to choose new targets when used on non-permanents)
Gaea's Liege       (land transformation)
Gauntlet of Might (needs missing trigger "owner's mountain tapped for mana", or "any mountain tapped for mana")
Gloom       (unfeasible: change of launch cost)
Guardian Angel   (persistent effect)
Island Sanctuary (unfeasible: cost draw 1 less card during draw, forbid attack from
creatures with specific abilities)
Illusionary Mask (effect too complex for engine)
Jade Monolith (unfeasible: prevention of all next damage, redirection to target owner)
Jade Statue    (missing possibility to activate abilities only during combat(
Kormus Bell       (unfeasible, missing type 1/1/ black)
Kudzu (missing possibility to exclude enchanted land from targets of Kudzu reassignment)
Library of Leng (unfeasible: putting card on top of library instead of discard)
Lich          (missing possibility not to loose game for zero life point (retaining possibility of loosing for other reasons), counter all damage and draw that many cards instead)
Lifelace (unfeasible: color change)
Magical Hack (change of basic land type in card text)
Mana Flare  (possibility of adding mana of the type produced by land tapped)
Mana Vault (unfeasible: event beginning of card owner draw step and card tapped)
Natural Selection    (missing possibility to choose second effect based on the result of the first)
Nether Shadow (unfeasible: event beginning owner upkeep and more than 3 cards over this card)
Nettling Imp       (conditional effect acting at a later phase with respect to effect resolution, missing filter on creatures controlled continuously since beginning of turn)
Paralyze      (unfeasible: activating activity of cards owned by opponent)
Personal Incarnation      (unfeasible: damage redirection)
Phantasmal Terrain (unfeasible: land transformation)
Power Leak (missing event "upkeep of controller of enchanted card")
Power Sink      (unfeasible: concatenate another effect if spell is countered)
Purelace (unfeasible: color change)
Raging River      (effect too complex)
Reverse Damage (unfeasible: prevention of the next damage effect from a source, redirection to other player)
Rock Hydra    (impossible to trasform all damage in token removal)
Scavenging Ghoul (missing corpse counter)
Sedge Troll  (missing possibility to activate ability as long as owner controls a swamp)
Sengir Vampire (missing event death of creature damaged by this one this turn)
Simulacrum (unfeasible: redirection of all damage taken this turn)
Siren's Call (unfeasible: persistent effect fully evaluated after resolution)
Sleight of Mind (unfeasible: text replacement in effects)
Smoke (unfeasible: untap max 1 creature at untap step)
Stasis (unfeasible: skip of untap step)
Thoughtlace (unfeasible: change of color)
Time Vault (impossible to skip own turn)
Two-Headed Giant of Foriys   (impossible to block two creatures with a single blocker)
Veteran Bodyguard      (missing possibility to redirect all damage)
Volcanic Eruption (unfeasible: destroy X targets)
Wanderlust  (missing trigger for upkeep of controller of enchanted card)
Warp Artifact  (missing trigger for upkeep of controller of enchanted card)
Winter Orb       (Impossible to prevent users from untapping more than one land when multiple Winter Orbs are in the battlefield)
Word of Command      (effect too complex)
Zombie Master (unfeasible: give regeneration to all creatures of a given type)
Titolo: Unfeasible cards in 4th Edition set
Inserito da: zendigawalux - 27 Aprile 2012, 22:36:36
Cards published for the first time in this set or in sets later than Beta Limited Edition
Alabaster Potion           Impossible to prevent X damages
Aladdin's Lamp         unfeasible: missing replacement of draw with other activity, put top XX card of library to bottom in random order
Amrou Kithkin             Missing ability "can't be blocked by creatures with power 3 or greater"
Armageddon Clock    (unfeasible: missing activation of an effect by the opponent)
Ashnod's Battle Gear   unfeasible: effects valid as long as card is tapped
Backfire      unfeasible: missing trigger "enchanted card deals damage to owner"
Battering Ram       (unfeasible: banding non supported, delayed effect)
Black Mana Battery   (unfeasible: removal of arbitrary number of tokens)
Blood Lust       unfeasible: conditional effect depending on toughness
Blue Mana Battery   (unfeasible: removal of arbitrary number of tokens)
Brainwash (not feasible: ability activated from opponent of card owner (for attacking))
Bronze Tablet (banned in all formats: assumes playing for ante and transfer card property, both actions not supported)
Clockwork Avian (unfeasible: add variable number of token with an upper bound)
El-Hajj‚j (unfeasible: upper limit to gain of life to residual life or constitution of damaged target)
Energy Flux (unfeasible: give ability "tap 2 or self-destroy")
Erg Raiders (unfeasible: missing event "end of owner's turn and creature did not attack")
Erosion         (unfeasible: activation of en effect by opponent of card owner)
Eye for an Eye: (unfeasible: value calculation done after next damage resolution)
Fellwar Stone (unfeasible: choice of mana colors restricted to opponent's mana color)
Fog (prevention of all  future combat damage to players)
Gaea's Liege (unsupported: land transformation)
Goblin Rock Sled   (unfeasible: ability "can attack only if defending player controls
mountain")
Green Mana Battery   (unfeasible: removal of arbitrary number of tokens)
Hurkyl's Recall (unfeasible: filtering permanents according to the player whose deck they belonged to at the beginning of the game)
Kismet  (unfeasible: possibility of targeting card being played in effects associated to "come in play" triggers)
Land Tax (unfeasible: trigger beginning of upkeep and opponent controls more lands than player)
Magnetic Mountain      (unfeasible: activating activity of cards owned by opponent, AI MagMa side)
Mana Clash (unfeasible: ccomparison between flipped coins)
Mana Flare (Unfeasible:   give mana to opponent, give mana color according to mana got from land, for nonbasic lands)
Mind Bomb (unfeasible: effect of discarding up to X cards and damage equals to the difference between X and actual cards too complex for engine)
Nafs Asp (unfeasible: counterable persistent effect)
Osai Vultures      (missing trigger "end of turn and creature died)
Rebirth (unfeasible: only valid for playing with ante)
Red Mana Battery   (unfeasible: removal of arbitrary number of tokens)
Shapeshifter    (unfeasible: needs 9 sections)
Sindbad (unfeasible: conditional discard of drawn card)
Spirit Shackle (unfeasible: persistent counter -0/-2)
Sylvan Library (unfeasible: choice of cards to put back to deck to the two cards just drawn)
Tawnos's Weaponry      (unfeasible: effect valid as long as card tapped: needs missing trigger "Card untaps")
Tempest Efreet (uneasible: playing for ante)
Tetravus      (unfeasible: missing ability "can't be enchanted)
Titania's Song (transformation of no-creature artifacts to creatures)
Venom           (missing trigger "enchanted card is blocked")
Visions      (unfeasible: optional reshuffle of deck following another effect that must be always done)
Wall of Dust (unfeasible: persistent effect next turn)
White Mana Battery   (unfeasible: removal of arbitrary number of tokens)
Winter Blast (unfeasible: damage creatures tapped by the effect)
Word of Binding (unfeasible: choice of X targets to tap)
Xenic Poltergeist (unfeasible transformation of non creature artifact to creature)

Cards in common with set Beta Limited Edition (see list of unfeasible cards in set Beta Limited Edition for details), not published in earlier sets
Balance


Cards in common with set Alpha Limited Edition (see list of unfeasible cards in set Alpha Limited Edition for details)
Animate the Dead (Animare i Morti)
Channel
Chaoslace
Circle of Protection: Artifacts
Circle of Protection: Black
Circle of Protection: Blue
Circle of Protection: Green
Circle of Protection: Red
Circle of Protection: White
Clockwork Beast
Conversion
Creature Bond
Cursed Rack (Griglia Maledetta)
Creature Bond
Deathlace
Disintegrate
Dragon Whelp
Drain Life
Drain Power
Evil Presence
Feedback
Gloom
Island Sanctuary
Jade Monolith
Kormus Bell
Library of Leng
Lifelace
Magical Hack
Mana Vault
Nether Shadow
Paralyze
Personal Incarnation
Phantasmal Terrain
Power Leak
Power Sink   
Purelace
Reverse Damage
Sengir Vampire
Simulacrum
Siren's Call
Sleight of Mind
Smoke
Stasis
Thoughtlace
Volcanic Eruption
Wanderlust
Warp Artifact
Winter Orb
Zombie Master

Titolo: Unfeasible cards in Beta Limited Edition set
Inserito da: zendigawalux - 28 Aprile 2012, 15:01:28
Cards published for the first time in this set
Balance (unfeasible: choice too complex for the engine)
Chaos Orb (impossible to simulate physical effect of card falling and touching permanents; besides, the card is banned in all formats)
Consecrate Land (missing ability "can't be enchanted")

Cards in common with set Alpha Limited Edition (see list of unfeasible cards in set Alpha Limited Edition for details)
Animate the Dead (Animare i Morti)
Berserk
Blaze of Glory
Camouflage
Channel
Chaoslace
Circle of Protection: Artifacts
Circle of Protection: Black
Circle of Protection: Blue
Circle of Protection: Green
Circle of Protection: Red
Circle of Protection: White
Clockwork Beast
Conversion
Creature Bond
Cursed Land (Terra Maledetta)
Darkpact
Deathlace
Demonic Attorney
Disintegrate
Dragon Whelp
Drain Life
Drain Power
Evil Presence
False Orders
Feedback
Forcefield
Fork
Gaea's Liege
Gauntlet of Might
Gloom
Guardian Angel
Illusionary Mask
Island Sanctuary
Jade Monolith
Kormus Bell
Kudzu
Library of Leng
Lich
Lifelace
Magical Hack
Mana Flare
Mana Vault
Natural Selection
Nether Shadow
Nettling Imp
Paralyze
Personal Incarnation
Phantasmal Terrain
Power Leak
Power Sink   
Purelace
Raging River
Reverse Damage
Rock Hydra
Scavenging Ghoul
Sedge Troll
Sengir Vampire
Simulacrum
Siren's Call
Sleight of Mind
Smoke
Stasis
Thoughtlace
Volcanic Eruption
Time Vault
Two-Headed Giant of Foriys
Veteran Bodyguard
Wanderlust
Warp Artifact
Winter Orb
Word of Command
Zombie Master

Titolo: Unfeasible cards in expansion Arabian Nights
Inserito da: zendigawalux - 06 Ottobre 2012, 22:27:47
Cards in common with set 4th Edition (see corresponding list of unfeasible cards for detailed explanations)

 Aladdin's Lamp         
 Erg Raiders          
 Eye for an Eye         
 Magnetic Mountain          
 Naf's Asp             
 Sindbad          

Cards specific to this expansion (among those we analyzed so far)

 Aladdin             missing effect "as long as this remains tapped"
 Ali from Cairo         prevention of damage bringing life below 1
 Camel             protection from deserts, banding
 City in a Bottle         target filtering by expansion, sacrifice
 Cyclone             missing management of wind counters and
cumulated-maintenance-like management
  Desert Nomads          missing protezione dai deserti, desertwalk
Drop of Honey            missin filter for creature with least strength
 GhazbŠn Ogre             missing possibility to give control of card to
player with most lifepoints
 Guardian Beast          unfeasible; effect valid as long as card untapped
 Ifh-BŪff Efreet          manca any player may play this ability
 Jandor's Ring          missing possibility of targeting last cart drawn this turn
 Jeweled Bird          playing for ante
 Jihad             missing choice of color and possibility of destroying card if non tokens of that color are on the battlefield
 KhabŠl Ghoul             missing special value for number of creatures dead this turn
 King Suleiman             missing codes for races Efreet and Djin
 Kird Ape             Missing possibility to add power as long as owner
controls a forest
 Metamorphosis          missing possibility to restrict use of some mana to summoning creatures
 Mijae Djinn            removal from combat
 Old Man of the Sea         missing effect "as long as this remains tapped"
 Oubliette             effect too complex
 Pyramids             missing possibility to target only auras enchanting
lands
 Ring of Ma'ruf          no management of cards outside the game
 Rukh Egg             deferred effect
 Sandals of Abdallah         missing possibility to destroy card if target dies
 Serendib Djinn            missing trigger firing when controller has no more lands
 Shahrazad             Management of subgames
 Ydwen Efreet             Removal from combat
Titolo: Unfeasible cards in Unlimited Edition set
Inserito da: zendigawalux - 12 Ottobre 2012, 22:50:48
All cards in this set are included in sets whose feasibility has already been analysed. Below you can find references to the other sets including them, and to the feasibility list containing the detailed reason why the card is unfeasible.

Cards in common with 4th Edition, Alpha Limited Edition, Beta Limited Edition (see list of unfeasible cards in set Alpha Limited Edition for details)
Animate Dead
Balance
Channel
Chaoslace
Clockwork Beast
Conversion
Cursed Land
Deathlace
Disintegrate
Dragon Whelp
Drain Life
Drain Power
Evil Presence
Gloom
Island Sanctuary
Jade Monolith
Kormus Bell
Library of Leng
Lifelace
Magical Hack
Mana Vault
Nether Shadow
Paralyze
Personal Incarnation
Phantasmal Terrain
Power Sink
Purelace
Reverse Damage
Sengir Vampire
Simulacrum
Siren's Call
Sleight of Mind
Smoke
Stasis
Thoughtlace
Wanderlust
Warp Artifact
Winter Orb
Zombie Master
 
Cards in common with sets 4th Edition, Beta Limited Edition, not published in earlier sets (see list of unfeasible cards in set Beta Limited Edition for details)
Consecrate Land
Contract from Below
Cyclopean Tomb
Kudzu
Lich
Natural Selection
Nettling Imp
Power Leak

Cards in common with sets Alpha Limited Edition, Beta Limited Edition, but absent in 4th Edition (see list of unfeasible cards in set Alpha Limited Edition for details)
Berserk
Blaze of Glory
Camouflage
Demonic Attorney
False Orders
Farmstead
Forcefield   
Fork
Gaea's Liege
Gauntlet of Might
Guardian Angel
Illusionary Mask
Mana Flare
Raging River      effect too complex
Rock Hydra
Scavenging Ghoul
Time Vault
Two-Headed Giant of Foriys
Veteran Bodyguard
Word of Command

Cards in common with set Beta Limited Edition only (see list of unfeasible cards in set Beta Limited Edition for details)
Chaos Orb
Sedge Troll

Cards in common with sets Alpha Limited Edition, 4th Edition, but absent in  Beta Limited Edition(see list of unfeasible cards in set Alpha Limited Edition for details)
Circles of Protection of all colors
Feedback

Cards in common with sets Alpha Limited Edition only (see list of unfeasible cards in set Alpha Limited Edition for details)
Creature Bond
Darkpact 
Jade Statue


Titolo: Unfeasible cards in expansion Lorwyn
Inserito da: zendigawalux - 09 Novembre 2012, 22:35:51
 Adder-Staff Boggart          missing clash
 Aquitect's Will             missing "land is an Island in addition to its other types", "as long as it has a flood counter on it"
 Ashling the Pilgrim        missing "if this is the third time this ability has resolved this turn"
 Ashling's Prerogative         missing choice between odd and even, possibility to target odd costs, possibility of targeting even costs
 Blind-Spot Giant             missing possibility to allow attack/block depending on other creatures controlled
 Bog Hoodlums                missing clash
 Boggart Mob                missing "champion" ability
 Boggart Shenanigans          missing trigger "another Goblin you control is put into a graveyard from play"
 Boggart Sprite-Chaser          missing "As long as you control a Faerie"
 Broken Ambitions             missing clash
 Burrenton Forge-Tender         missing "Prevent all damage a red source of your choice would deal this turn"
 Cairn Wanderer             effect too complex
 Captivating Glance          missing clash
 Ceaseless Searblades          missing trigger "you play an activated ability of an Elemental"
 Changeling Berserker         missing champion
 Changeling Hero             missing champion
 Changeling Titan             missing champion
 Colfenor's Plans            missing possibility to play cards exiled with this card, missing possibility to prevent casting of more spells in the same turn; missing possibility of regularly skipping draw step; missing possibility of exiling from top of deck
 Colfenor's Urn             missing trigger "Creature with power 4 or greater is put in your graveqyard from battlefield"; missing trigger "beginning of end step and three or more cards exiled with this card"; missing possibility to return cards exiled from this card to battlefield
 Crush Underfoot            missing possibility to have one creature deal damage to another one
 Dauntless Dourbark       missing "as long as you control a treefolk"
 Deathrender          missing trigger "equipped creature dies"
 Dread                       missing trigger "card is put into a graveyard from anywhere"
 Elvish Eulogist             missing special valu "number Elf cards in your graveyard"
 Entangling Trap             missing trigger "you clash"
 Eyes of the Wisent         missing trigger "an opponent plays a blue spell during your turn"
 Faerie Tauntings   missing trigger "Whenever you play a spell during an opponent's turn"
 Fathom Trawl                effect too complex
 Favor of the Mighty         missing possibility to filter creatures of the highest mana cost
 Fistful of Force             missing clash
 Footbottom Feast             missing "any number of target creature cards"
 Gaddock Teeg                missing "spell of type XXX can't be cast"
 Giant's Ire                missing "if you control a Giant"
 Gilt-Leaf Ambush            missing clash
Glen Elendra Pranksters                         missing trigger "Whenever you play a spell during an opponent's turn"
 Goatnapper                missing race code for Goat
 Goldmeadow Dodger         missing ability "can't be blocked by creatures with power 4 or greater"
 Guile                      missing trigger "card is put into a graveyard from anywhere"
 Hamletback Goliath            missing special value "power of creature which just entered the battlefield"
 Hoarder's Greed             missing clash
 Hostility                 missing trigger "card is put into a graveyard from anywhere"
 Howltooth Hollow             missing ability "hideaway"
 Hunt Down                   missing "Target creature blocks target creature this turn if able"
 Hunter of Eyeblights      missing possibility to target permanents with "markers of any kind"
 Inner-Flame Igniter         missing "If this is the third time this ability has resolved this turn"
 Judge of Currents             missing trigger "a Merfolk you control becomes tapped"
 Kithkin Greatheart          missing "As long as you control a Giant"
 Kithkin Mourncaller         missing trigger "an attacking Kithkin or Elf is put into your graveyard from play"
 Knucklebone Witch             missing trigger "a Goblin you control is put into a graveyard from play"
 Lairwatch Giant             missing "can block an additional creature"
 Lammastide Weave          impossible to base an effect on an arbitrary card name chosen by the user
 Lash Out                   missing clash
 Lignify             missing possibility to remove all abilities from enchanted creature
 Makeshift Mannequin         missing mannequin tokens, missing ability "When this creature becomes the target of a spell or ability, sacrifice it."
 Masked Admirers             missing activation of triggers from grave
 Militia's Pride             missing trigger "a nontoken creature you control attacks"
 Mistbind Clique            missing champion
 Mosswort Bridge             missing ability "hideaway"
 Nath's Buffoon             missing ability "protection from elves"
 Nath's Elite                missing clash
 Nettlevine Blight            effect too complex
 Nova Chaser                missing champion
 Oaken Brawler                missing clash
 Oblivion Ring                missing champion-like effect
 Oona's Prowler             impossible to have a player activate an effect of an opponent's permanent
 Paperfin Rascal            missing clash
 Peppersmoke                missing "if you control a Faerie"
 Pollen Lullaby             missing clash
 Ponder                Conditional effect (impossible to decide whether to reshuffle after seein the top cards)
 Primal Command               missing "target player shuffles his or her graveyard into his or her library", choice of two alternatives requires too many sections
 Profane Command            missing possibility to give an ability to X creatures, choice of two alternatives requires too many sections
 Prowess of the Fair          missing trigger "another nontoken Elf is put into your graveyard from play"
 Purity                   missing trigger "card is put into a graveyard from anywhere", missing possibility of preventing damage about to be inflicted, and gain corresponding life points
 Quill-Slinger Boggart          missing trigger "a player plays a Kithkin spell"      
 Rebellion of the Flamekin      missing trigger "card controller clashes"
 Rings of Brighthearth          missing trigger "card controller plays an activated ability"
 Ringskipper                missing clash
 Rootgrapple                missing "If you control a Treefolk"
 Scattering Stroke             missing clash
 Sentry Oak                missing clash
 Shelldock Isle             missing ability "hideaway"
 Silvergill Douser            missing special value "number of Merfolk and/or Faeries you control"
 Smokebraider                impossible to limit use of mana to launching only some kinds of spells
 Soulbright Flamekin         missing "If this is the third time this ability has resolved this turn"
 Spinerock Knoll             missing ability "hideaway"
 Spring Cleaning             missing clash
 Springjack Knight             missing clash
 Stinkdrinker Daredevil         impossible to alter cost of spells to play
 Streambed Aquitects   missing land transformation
 Surge of Thoughtweft         missing "If you control a Kithkin"
 Sylvan Echoes                missing trigger "you clash"   
 Thieving Sprite            missing special value "number of sprites you control", missing effect "target player reveals X cards, you select one card to discard"
 Thorn of Amethyst            impossible to alter cost of spells to play
 Thoughtweft Trio            missing champion
 Thousand-Year Elixir         missing ability "can activate abilities as though it had haste"
 Tideshaper Mystic             missing possibility to add a basic land type to a land
 Twinning Glass             missing effects based on card names
 Vigor                      missing trigger "damage is about to be inflicted to other creature", missing possibility to prevent the all next damage about to be inflicted, missing special value for damage about to be inflicted, missing trigger "card is put into a graveyard from anywhere"
 Wanderwine Prophets         missing champion
 Warren Pilferers             conditional effect
 Weed Strangle                missing clash
 Whirlpool Whelm             missing clash
 Wild Ricochet                missing possibilty to change targets of another spell
 Windbrisk Heights            missing hideaway, missing possibility to play for free if tree or more creatures have been played this turn
 Woodland Guidance              ???missing clash
 Wren's Run Packmaster         missing champion
Titolo: Unfeasible cards in expansion Conflux
Inserito da: zendigawalux - 09 Novembre 2012, 22:37:46
 Ancient Ziggurat                impossible to limit use of mana to launching only some kinds of spells
 Apocalypse Hydra         missing special costs X>=5, X<5
 Aven Squire             missing ability "exalted"
 Banefire                missing unpreventable damages
 Blood Tyrant          missing trigger "a player loses the game"
 Bloodhall Ooze       missing trigger   "controller's upkeep and he controls a green permanent", "controller's upkeep and he controls a black permanent"
 Cliffrunner Behemoth      missing "as long as you control a red permanent", "as long as you control a white permanent"
 Court Homunculus         missing "as long as you control another artifact"
 Cylian Sunsinger         missing possibility to target creatures by name
 Dark Temper             missing "If you control a black permanent"
 Ember Weaver             missing "As long as you control a red permanent"
 Exotic Orchard          missing possibility to add mana that a land an opponent controls could produce
 Faerie Mechanist          missing possibility to select an artifact from the first 3 cards of the deck, and put the rest at the bottom in any order
 Filigree Fracture         missing possibility of checking the color of permanent destroyed
 Frontline Sage          missing ability "exalted"
 Giltspire Avenger      missing ability "exalted"
 Gluttonous Slime       missing ability "devour"
 Grixis Illusionist      missing land transformation
 Gwafa Hazid, Profiteer      missing "corruption" markers and filters based on them
 Hellkite Hatchling       missing ability "devour"
 Kederekt Parasite         missing "if you control a red permanent"
 Lapse of Certainty         missing possibility of putting countered spell back on deck
 Malfegor                missing possibility of sacrificing a number of creatures equal to the number of cards discarded
 Martial Coup             missing costs "X is 5 or more", "X is 4 or less"
 Mirror-Sigil Sergeant      missing "if you control a blue permanent"
 Nicol Bolas, Planeswalker   missing possibility to force selection of seven different targets to sacrifice
 Noble Hierarch          missing ability "exalted"
 Nyxathid             impossible to support the behavior of effects copying the card (cards in opponent hand must not be considered by copy)
 Paleoloth                missing trigger "another creature with power 5 or greater comes into play under your control"
 Parasitic Strix          missing "if you control a black permanent"
 Path to Exile             conditional effect
 Progenitus             missing trigger "this card is about to go to grave from anywhere"
 Quenchable Fire         persistent effect
 Rhox Bodyguard          missing ability "exalted"
 Rhox Meditant             missing "if you control a green permanent"
 Salvage Slasher          missing special value for number of artifact cards in owner graveyard
 Sedraxis Alchemist    missing "if you control a blue permanent"
 Skyward Eye Prophets       conditional effect
 Telemin Performance      effect too complex
 Toxic Iguanar             missing "as long as you control a green permanent"
 Unstable Frontier          missing land transformation
 View from Above          missing "if you control a white permanent"
 Voracious Dragon          missing ability "devour"
 Worldly Counsel          missing possibility to look at first X cards of deck, take one in deck and put the rest at bottom of deck in any order
 Wretched Banquet          missing possibility to target creature with the least power or tied for least power among creatures in play.
Titolo: Unfeasible cards in expansion Zendikar
Inserito da: zendigawalux - 22 Novembre 2012, 22:09:14
 Archive Trap                missing "If an opponent searched his or her library this turn"
 Archmage Ascension          missing trigger "end phase and you drew two or more cards this turn"
 Armament Master             missing special value "number of equipments attached to this card"
 Arrow Volley Trap            missing "If four or more creatures are attacking"
 Bala Ged Thief             missing code for race Ally, an Ally enters the battlefield under your control, equal to the number of Allies you control
 Baloth Cage Trap          missing "If an opponent had an artifact enter the battlefield under his or her control this turn"
 Beast Hunt                missing possibility to look at first X cards of deck, take some in hand and put the rest at bottom of deck in any order
 Beastmaster Ascension         missing search tokens, missing "as long as card has 7 on more search tokens"
 Blade of the Bloodchief      missing "If equipped creature is a Vampire"
 Bladetusk Boar             missing ability "intimidate"
 Blazing Torch                effect too complex
 Blood Tribute                missing cost "Tap an untapped Vampire you control"
 Bloodchief Ascension         missing "If an opponent lost 2 or more life this turn"
 Bloodghast                missing "as long as an opponent has 10 or less life"
 Celestial Mantle            missing special value "enchanted/equipped card controller's life points"
 Chandra Ablaze             missing "if red card discarded this way", missing "launch any number of cards"
 Cobra Trap                missing cost "a noncreature permanent under your control was destroyed this turn by a spell or ability an opponent controlled"
 Cosi's Trickster             missing trigger "an opponent shuffles his or her library"
 Crypt of Agadeem          missing special value "number  black creature card in controller's graveyard"
 Electropotence             missing possibility of reading features from a target to decide the amount of an effect on another target; missing possibility to fetch the creature that caused the trigger to fire as a target
 Emeria, the Sky Ruin         missing trigger "controller's upkeep, and controller controls seven or more Plains"
 Eternity Vessel                                impossible to add number of charge counters equal to a special value
 Explorer's Scope             missing possibility to look at top card deck and putting in on the battlefield depending on its type
 Feast of Blood             missing speed/cost "you control two or more Vampires"
 Felidar Sovereign             missing trigger "beginning of controller's upkeep and controller's has 40 or more life", missing "win" effect
 Gigantiform                impossible to filter cards by name
 Goblin Guide                missing possibility to look at top card deck and putting in on the battlefield depending on its type
 Gomazoa                   impossible to avoid shuffling opponent deck if Gomazoa is not blocking when activated (conditional effect)
 Guul Draz Specter             missing "as long as an opponent has no cards in hand"
 Guul Draz Vampire             missing "As long as an opponent has 10 or less life", ability "intimidate"
 Hagra Diabolist             missing code for race Ally, an Ally enters the battlefield under your control, equal to the number of Allies you control
 Halo Hunter                missing ability "intimidate"
 Hellfire Mongrel            missing trigger "upkeep of opponent having two or fewer cards in hand"
 Hellkite Charger            missing additional combat phase
 Highland Berserker            missing code for race Ally, an Ally enters the battlefield under your control, equal to the number of Allies you control
 Inferno Trap                missing cost "owner has been dealt damage by two or more creatures this turn"
 Joraga Bard                missing code for race Ally, an Ally enters the battlefield under your control, equal to the number of Allies you control
 Journey to Nowhere            missing exile + back to game when this card goes to grave
 Kabira Evangel             missing code for race Ally, an Ally enters the battlefield under your control, equal to the number of Allies you control
 Kalitas, Bloodchief of Ghet   conditional effect
 Kazandu Blademaster          missing code for race Ally, an Ally enters the battlefield under your control, equal to the number of Allies you control
 Kazuul Warlord             missing code for race Ally, an Ally enters the battlefield under your control, equal to the number of Allies you control
 Kor Duelist                missing As long as <this card> is equipped
 Lavaball Trap                missing If an opponent had two or more lands enter the battlefield under his or her control this turn
 Lethargy Trap                missing If three or more creatures are attacking
 Lorthos, the Tidemaker         not enough sections to edit it
 Lullmage Mentor             missing Whenever a spell or ability you control counters a spell
 Luminarch Ascension         missing if you didn't lose life this turn
 Makindi Shieldmate          missing code for race Ally, an Ally enters the battlefield under your control, equal to the number of Allies you control
 Malakir Bloodwitch          missing special value "number of Vampires you control"
 Merfolk Wayfinder             missing possibility to look at first X cards of deck, take some in hand and put the rest at bottom of deck in any order   
 Mindbreak Trap             missing "If an opponent cast three or more spells this turn"
 Mindless Null                missing "unless you control a Vampire"
 Murasa Pyromancer            missing code for race Ally, an Ally enters the battlefield under your control, equal to the number of Allies you control
 Needlebite Trap            missing cost "an opponent gained life this turn"
 Nimana Sell-Sword             missing code for race Ally, an Ally enters the battlefield under your control, equal to the number of Allies you control
 Nissa Revane                impossible to filter targets by name, impossible to fetch any number of targets
 Obsidian Fireheart          missing management of flame tokens
 Ondu Cleric                missing code for race Ally, an Ally enters the battlefield under your control, equal to the number of Allies you control
 Oracle of Mul Daya            missing play with first card of deck revealed, play of first card of deck if land
 Oran-Rief Survivalist         missing code for race Ally, an Ally enters the battlefield under your control, equal to the number of Allies you control
 Oran-Rief, the Vastwood      missing add-on "creature that entered the battlefield this turn"
 Pitfall Trap                missing cost "exactly one creature is attacking"
 Pyromancer Ascension         missing trigger "you play an instant or a sorcery with the same name of a card in your graveyard", missing management of search tokens
 Quest for Pure Flame          missing management of search tokens, missing trigger "a source you control deals damage to opponent", missing "if a source you control is about to deal damage"
 Ravenous Trap                missing cost "an opponent had three or more cards put into his or her graveyard from anywhere this turn"
 Runeflare Trap             missing cost "an opponent drew three or more cards this turn"
 Sadistic Sacrament            needs more than 8 sections
 Scute Mob                   missing trigger "beginning of your upkeep and you control five or more lands"
 Sea Gate Loremaster         missing code for race Ally, an Ally enters the battlefield under your control, equal to the number of Allies you control
 Seascape Aerialist          missing code for race Ally, an Ally enters the battlefield under your control, equal to the number of Allies you control
 Sorin Markov                missing effect for taking control of opponent, first ability requires a conditional effect
 Spreading Seas             land transformation
 Summoning Trap             missing cost "a creature spell you cast this turn was countered by a spell or ability an opponent controlled"
 Surrakar Marauder             missing ability "intimidate"
 Tajuru Archer                missing code for race Ally, an Ally enters the battlefield under your control, equal to the number of Allies you control
 Tanglesap                   missing possibility to filter cards not having a given ability
 Trailblazer's Boots         missing ability "nonbasic landwalk"
 Trapfinder's Trick          maissing race code for Trap, most trap cards are unfeasible anyway
 Trapmaker's Snare             missing race code for Trap, most trap cards are unfeasible anyway
 Tuktuk Grunts                missing code for race Ally, an Ally enters the battlefield under your control, equal to the number of Allies you control
 Turntimber Ranger             missing code for race Ally, an Ally enters the battlefield under your control, equal to the number of Allies you control
 Umara Raptor                missing code for race Ally, an Ally enters the battlefield under your control, equal to the number of Allies you control
 Unstable Footing            maissing effect for inhibition of damage prevention
 Valakut, the Molten Pinnacle      missing trigger "a Mountain enters the battlefield under your control, if you control at least five other montains"
 Vampire Lacerator             missing trigger "your upkeep and all opponents have more than 10 life"
 Whiplash Trap                missing cost "an opponent had two or more creatures enter the battlefield under his or her control this turn"
 World Queller                missing possibility to target a card type
Titolo: Putatively unfeasible cards
Inserito da: zendigawalux - 18 Gennaio 2013, 22:18:50
*** TEMPORARY LIST, CHECKS PENDING ***

(between parentheses the name of the Editer who tried to make it and the reason why it can't be done, if available)


This list evolves and will be re-posted as checks proceed. Cards that, since the previous post, have been eliminated from this list  will be marked with a strikethrough. This may happen because they have turned out to be feasible, and moved to one of the lists of cards that are editable, or in progress, or released, or because the checks have proven that they are positively unfeasible, and they have been moved to one of the validated lists of unfeasible cards. You may find out where they have gone using the Search function of this forum.

Aboshan's Desire (SIMONE)
Abyssal Gatekeeper (SIMONE: NO TRIGGER)
Ashen Powder (Polvere Cinerea): impossible to put card in play from opponent's grave
Avenging Angel (SIMONE: not working)
Barter in Blood (SIMONE: NO TRIGGER)
Beacon of creation (PEDRO)
Beacon of Unrest (Faro dell'Inquietudine): : impossible to put card in play from opponent's grave
Bioplasm (SIMONE: no pump trigger)
Blazing Shoal (SIMONE: NO TRIGGER)
Braids, Cabal Minion (SIMONE: NO TRIGGER)
Broken Visage (PEDRO)
Bubble Matrix (SIMONE: cannot prevent non-combat damage)
Call to the Grave (SIMONE: CPU CAN'T CHOOSE FOR ITSELF)
Caltrops (SIMONE: effect continuous destroying creature)
Cankerous Thirst (SIMONE: COSTO DOPPIO)
Carrion (PEDRO)
Cataclysm (SIMONE: CPU CAN'T CHOOSE FOR ITSELF)
Cauldron Haze (SIMONE)
Chainer's Edict (SIMONE: NO TRIGGER)
Chameleon Spirit (SIMONE: not working)
Citanul Flute (SIMONE: ability doesn't trigger)
Clearwater Goblet (SIMONE: NO TRIGGER FOR SUNBURST)
Cold-Eyed Selkie (SIMONE)
Conch Horn (SIMONE: ability triggers differently but can't manage to fix it)
Crack the Earth (SIMONE)
Crime / Punishment  (Delitto/Castigo): impossible to put card in play from opponent's grave
Crooked Scales (SIMONE: impossible)
Cruel Edict (SIMONE)
Crumblin Ashes (SIMONE)
Curfew (SIMONE: CPU CAN'T CHOOSE FOR ITSELF)
Dance of the Dead (Danza dei Morti) (Z, Andrea: impossible to enchant automatically the card put in play from the grave, impossible to put in play creature from opponent's grave)
Darksteel Colossus (SIMONE: cannot be reshuffled if milled or discarded)
Dawnglow Infusion (SIMONE: double cost)
Death Pits of Rath (SIMONE: dies as comes into play)
Debtors' Knell (Rintocco dei Debitori): impossible to put card in play from opponent's grave
Demonic Hordes (SIMONE: CPU CAN'T CHOOSE FOR PLAYER)
Destructive Flow (SIMONE: CPU CAN'T CHOOSE FOR ITSELF)
Diabolic Edict (SIMONE: NO TRIGGER)
Diaochan, Artful Beauty (SIMONE: CPU CAN'T CHOOSE FOR ITSELF)
Disrupting Shoal (SIMONE: NO TRIGGER)
Dralnu's Pet (SIMONE: really don't know how to do this card!)
Dream Fracture (SIMONE)
Dream Leash (SIMONE: PRENDI IL CONTROLLO)
Dwarven Armory (SIMONE: no effect for SEG+2+2)
Eladamri, Lord of Leaves (PEDRO)
Elemental Augury (SIMONE: always triggers on player)
Elephant Resurgence (SIMONE: no countinuos effect)
Embargo (SIMONE: dies as comes in play)
Emperor Crocodile (SIMONE: NO TRIGGER)
Enslaved Horror (SIMONE: CPU CAN'T CHOOSE FOR ITSELF)
Epicenter (SIMONE: CPU CAN'T CHOOSE FOR ITSELF)
Eunuchs' Intrigues (SIMONE: CPU CAN'T CHOOSE FOR ITSELF)
Exhume (SIMONE: CPU CAN'T CHOOSE FOR ITSELF)
Eye of Yawgmoth (SIMONE: NO ABILITY)
Festival of the Guildpact (SIMONE: x cost don't work)
Firespout (SIMONE: double cost)
Flame Burst (SIMONE: no custom definition)
Flickering Ward (SIMONE: white protection destroys Flickering Ward)
Flowstone Sculpture (SIMONE: lacks permanent abilities)
Freyalise's Charm (SIMONE: LACKS OPPONENT BLACK SPELL ON STACK)
Gargantuan Gorilla (SIMONE: no trigger for snow land, no trigger for second ability)
Genesis (SIMONE: not working even if manually triggered)
Giant Caterpillar (SIMONE: tokET doesn't work)
Goblin Lyre (SIMONE: i get a runtime enviroment error of invalid argument)
Grave Pact (SIMONE: CPU CAN'T CHOOSE FOR ITSELF)
Gravity sphere (PEDRO)
Greater Harvester (SIMONE: can cheat the same target)
Gruesome Encore (Bis Raccapricciante): impossible to put card in play from opponent's grave
Guided Passage (SIMONE: NO TRIGGER)
Hallowed Burial (SIMONE)
Havoc Demon (SIMONE: not working. should work as Festering Goblin without target, but doesn't)
Heed the Mists (SIMONE: CONVERTED COST DON'T WORK)
Hisoka, Minamo Sensei (SIMONE: no ability)
Hymn of Rebirth (Inno della Rinascita): impossible to put card in play from opponent's grave
Ichorid (SIMONE: resume ability didn't work)
Ill-Gotten Gains (SIMONE: CPU CAN'T CHOOSE FOR ITSELF)
Imaginary Pet (SIMONE: NO TRIGGER)
Imperial Edict (SIMONE: NO TRIGGER)
Innocent Blood (SIMONE: NO TRIGGER)
Invert the skies (SIMONE: double cost)
Iron Maiden (PEDRO)
Kird Ape (Gorilla di Kird: giving fixed strength, constitution bonus depending on the presence of forests on the battlefield)
Kodama of the Center Tree (SIMONE: soulshift X doesn't work)
Laccolith Grunt (SIMONE: on hold)
Laccolith Titan (SIMONE: on hold)
Laccolith Warrior (SIMONE: on hold)
Laccolith Whelp (SIMONE: on hold)
Laquatus's Champion  (SIMONE: can work only with fixed target, es: opponent)
Lat-Nam's Legacy (PEDRO)
Leeches (SIMONE: NO TRIGGER)
Leshrac's Sigil (SIMONE: OPPONENT GREEN SPELL ON STACK)
Ley Line (SIMONE: CPU CAN'T CHOOSE FOR ITSELF)
Locust Miser (SIMONE: seems not working)
Lodestone Bauble (SIMONE: since it is an "up to" ability, no enough sections available)
Manabond (SIMONE: no arbitrary trigger)
Memory Lapse (SIMONE: NO TRIGGER)
Mind Burst (SIMONE: no custom definition)
Mirari's Wake (Risveglio del Mirari) (give mana color according to mana got from land)
Misguided Rage (SIMONE: CPU CAN'T CHOOSE FOR ITSELF)
Mist of Stagnation (Foschia Stagnante: impossible to untap a number of target permanents depending on a special value)
Muscle Burst (SIMONE: no custom definition)
Necromancy (Necromanzia): impossible to put card in play from opponent's grave
Needle Specter (SIMONE)
Nim Devourer (SIMONE: return to play doesn't trigger)
Nourishing Shoal (SIMONE: NO TRIGGER)
Orb of Dreams (SIMONE: permanents come in play tapped)
Orcish Captain (SIMONE: no Orc race defined)
Paradigm Shift (MAX)
Parallax Inhibitor (SIMONE: no way to specify "with fading")
Path to Exile (SIMONE)
Planar Overlay (SIMONE: CPU CAN'T CHOOSE FOR ITSELF)
Planeswalker's Favor (SIMONE: NO TRIGGER)
Planeswalker's Fury (SIMONE: NO TRIGGER)
Planeswalker's Mirth (SIMONE: NO TRIGGER)
Planeswalker's Scorn (SIMONE: NO TRIGGER)
Port Inspector (SIMONE: ability when blocked no trigger)
Puppet's Verdict (SIMONE: i get a runtime enviroment error of invalid argument)
Quillspike (SIMONE)
Reanimate (Rianimare) (Andrea: impossible to put in play creature from opponent's grave)
Reckless Ogre (SIMONE: no "exalted" trigger)
Repel intruders (SIMONE: double cost)
Reshape (SIMONE: spell doesn't work)
Return of the Nightstalkers (SIMONE: no race defined)
Riptide Mangler (SIMONE: no continous ability)
River's grasp (SIMONE: double cost)
Root Maze (SIMONE: artifact come in play tapped)
Rukh Egg (SIMONE: see Giant Caterpillar)
Sadistic Augermage (SIMONE: problem with chooses)
Sanctimony (SIMONE: trigger TfmMoA not working)
Scalpelexis (Scalpatore): impossible to check names of cards
Scrabbling Claws (PEDRO: crashes and dont work well on magma)
Second Sight (SIMONE: always triggers on player)
Selfless Exorcist (SIMONE: NO TRIGGER)
Serra Avatar (SIMONE: cannot be reshuffled if milled or discarded)
Shade's Form (Forma d'Ombra): impossible to put card in play from opponent's grave
Shinka Gatekeeper (SIMONE: NO TRIGGER for redirecting damage. no Jackal Pup as example)
Show and Tell (SIMONE: CPU CAN'T CHOOSE FOR ITSELF)
Sickening Shoal (SIMONE: NO TRIGGER)
Simplify (SIMONE: NO TRIGGER)
Skirk Fire Marshal (SIMONE: since he has PR, he cannot be tapped. quite tricky.)
Skullbriar, the Walking Grave (impossible to preserve tokens across all game zones)
Skyshroud Sentinel (SIMONE: as for Flame Burst etc)
Snakeform (SIMONE)
Soratami Seer (SIMONE: the two lands are not counted as discarded)
Soul Barrier (SIMONE: CPU CAN'T CHOOSE FOR ITSELF)
Spitting Image (SIMONE)
Stampeding Wildebeests (SIMONE: creature is not returned to hand)
Stitch in Time (SIMONE: i get a runtime enviroment error of invalid argument)
Stunted Growth (SIMONE: CPU CAN'T CHOOSE FOR ITSELF)
Sunken Hope (SIMONE: CPU CAN'T CHOOSE FOR ITSELF)
Sway of the Stars (SIMONE: permanents are shuffled, nothing more. don't think is possible.)
Sworn Defender (SIMONE: no ability)
Tahngarth, Talruum Hero (SIMONE: NO TRIGGER)
Tainted AEther (SIMONE: CPU CAN'T CHOOSE FOR ITSELF)
Tangleroot (PEDRO: can't make work on player target)
Thawing Glaciers (SIMONE: no return to hand at end of turn ability)
Thought Devourer (SIMONE: seems not working)
Thought Eater (SIMONE: seems not working)
Thought Nibbler (SIMONE: seems not working)
Torrent of souls (SIMONE: double cost)
Tracker (SIMONE: no trigger)
Tremble (SIMONE: CPU CAN'T CHOOSE FOR ITSELF)
Twisted Justice (SIMONE: CPU CAN'T CHOOSE FOR ITSELF)
Umbilicus (SIMONE: CPU CAN'T CHOOSE FOR ITSELF)
Unnerving assault (SIMONE: double cost)
Vedalken Shackles (SIMONE: take control)
Voice of the woods (PEDRO)
Volrath the Fallen (SIMONE: NO TRIGGER)
Winter Sky (SIMONE: i get a runtime enviroment error of invalid argument)
Yavimaya Enchantress (SIMONE: countinous ability seems bad constructed)
Yavimaya Kavu (SIMONE: see Ulasht)
Yavimaya's embrace (SIMONE: take control)
Yawgmoth's will (Volontŗ di Yawgmoth): play cards from graveyard, exile cards entering graveyard in current turn
Titolo: Unfeasible cards in expansion Rise of Eldrazi
Inserito da: zendigawalux - 07 Febbraio 2013, 22:53:21
 Ancient Stirrings             impossible to look at first X cards of deck, reveal Y out of them with a specific feature and take the in hand
 Arrogant Bloodlord          missing trigger "card is blocked by creature with power 1 or less"
 Artisan of Kozilek          DoubleTarget does not work with NOWNER, which makes Annihilator 2 unfeasible
 Baneful Omen                missing effects based on revealing top cards from deck
 Bear Umbra                missing ability "totem armor"
 Beastbreaker of Bala Ged      missing level token management
 Boar Umbra                missing ability "totem armor"
 Brimstone Mage             missing level token management
 Brood Birthing             missing costs "you control at least one 0/1 Eldrazi Spawn", "you do not control any 0/1 Eldrazi Spawn"
 Broodwarden                missing possibility to filter based on card names
 Caravan Escort             missing level token management
 Cast Through Time            missing ability "rebound"
 Champion's Drake             missing level token management, missing "as long as you control a creature with at least 3 level tokens"
 Consuming Vapors             missing ability "rebound"
 Contaminated Ground         land transformation
 Coralhelm Commander         missing level token management, missing code for race "merfolk"
 Crab Umbra                missing ability "totem armor"
 Curse of Wizardry          effect too complex (could be done if persistent effect were implemented)
 Devastating Summons         missing cost "sacrifice X lands", missing special value for number of lands sacrificed, missing creature code for "X/X red elemental"
 Disaster Radius             missing special value for mana cost of card revealed from hand
 Distortion Strike             missing ability "rebound"
 Domestication                missing trigger "end phase and power of enchanted creature not lower than 4"
 Dormant Gomazoa            missing trigger "Controller becomes the target of a spell"
 Drake Umbra                missing ability "totem armor"
 Echo Mage                   missing level token management, missing spell copy effect
 Eel Umbra                   missing ability "totem armor"
 Eland Umbra                missing ability "totem armor"
 Eldrazi Conscription      missing ability "annihilator", or possibility to give trigger-based abiities to other cards
 Eldrazi Temple             missing possibility to restrict the use of mana to abilities of specific color and race
 Emerge Unscathed             missing ability "rebound"
 Emrakul, the Aeons Torn      missing ability "protection from colored spells", dubious ability "annihilator"
 Enclave Cryptologist         missing level token management
 Explosive Revelation         missing possibilit to reveal card from decks until a given type is found; missing special value for the mana cost of the last card revealed; missing possibility to put the cards revealed this way at bottom of the deck in any order
 Gelatinous Genesis            impossible to manage cost XX
 Gideon Jura                missing possibility to force opponent's creature attack a given planeswalker
 Gigantomancer                impossible to preserve power/constitution improvement effects run before activation of Gigantomancer
 Gravity Well                missing trigger "a creature attacks"
 Guul Draz Assassin            missing level token management
 Hada Spy Patrol             missing level token management
 Halimar Wavewatch             missing level token management
 Hedron-Field Purists         missing level token management, damage prevention to player or creature
 Hellcarver Demon             missing exile->put on battlefield mechanics
 Hellion Eruption             missing special value for numer of creatures sacrificed in the effect
 Hyena Umbra                missing ability "totem armor"
 Ikiral Outrider             missing level token management
 Induce Despair             missing special value for mana cost of creature card revealed
 Inquisition of Kozilek         effect too complex
 It That Betrays             missing possibility to target card that made a trigger to fire, dubious ability "annihilator"
 Joraga Treespeaker          missing level token management, missing code for ability "T: add GG to your mana pool"
 Kabira Vindicator             missing level token management
 Kargan Dragonlord             missing level token management
 Kazandu Tuskcaller          missing level token management
 Keening Stone                missing special values for number of cards in player and opponent graveyard
 Khalni Hydra                missing ability "affinity for green creatures"
 Knight of Cliffhaven         missing level token management
 Kozilek, Butcher of Truth      impossible to do annihilator 4 forcing different targets for sacrifice, missing trigger "cards goes to any graveyard from anywhere", missing possiblity to target card owner
 Lighthouse Chronologist      missing level token management
 Lightmine Field             missing "choice of attackers completed, and one or more creatures attack"
 Living Destiny             missing special value for mana cost of creature card revealed
 Lord of Shatterskull Pass      missing level token management
 Mammoth Umbra                missing ability "totem armor"
 Mortician Beetle            missing trigger "a player sacrifices a creature"
 Mul Daya Channelers          missing possibility of playing with top card of deck revealed, missing status abilities depending on top card of deck
 Near-Death Experience          missing trigger "beginning of controller upkeep and controller has exactly 1 life", missing effect "win"
 Nirkana Cutthroat            missing level token management
 Nirkana Revenant             missing trigger "swamp of controller is tapped for mana"
 Nomads' Assembly             missing ability "rebound"
 Not Of This World            missing possibility to target and to counter abilities, missing add-on "targeting a permanent you control", missing costs "
 Null Champion                missing level token management
 Oust                      impossible to put card in deck at second position; conditional effect
 Overgrown Battlement         missing special value "number of creatures with defender you control"
 Pathrazer of Ulamog          TripleTarget does not work with NOWNER, which makes Annihilator 3 unfeasible
 Prey's Vengeance             missing ability "rebound"
 Raid Bombardment             missing trigger "a creature you control with power 2 or less attacks"
 Realms Uncharted             effect too complex
 Recurring Insight            missing ability "rebound"
 Renegade Doppelganger         impossible to target creature who just entered battlefield
 Repay In Kind                missing special value "lowest life total among all players"
 Sarkhan the Mad             conditional effect; missing possibility to have a all creatures of a given type inflict damage equal to their power
 Sea Gate Oracle             missing effect for looking at first cards of deck, putting one in hand and remaing ones at the bottom of deck
 Skywatcher Adept             missing level token management
 Snake Umbra               missing ability "totem armor"
 Spawnsire of Ulamog         missing management of cards owned outside the game (e.g. sideboard, quest-mode owned cards); dubious annihilator
 Sphinx-Bone Wand             conditional effect
 Spider Umbra                missing ability "totem armor"
 Staggershock                missing ability "rebound"
 Stalwart Shield-Bearers      missing add-on "defender"
 Student of Warfare            missing level token management
 Surreal Memoir             missing ability "rebound"
 Survival Cache             missing ability "rebound", missing costs "you have more lifepoints than opponent" and "you do not have more life points than opponent"
 Tajuru Preserver             effect too complex
 Thought Gorger             conditional effect, impossible to add a number of +1/+1 markers equal to a special value
 Time of Heroes             missing level token management and special values based on level tokens
 Training Grounds          impossible to modify activation costs of other abilities
 Transcendent Master         missing level token management
 Ulamog, the Infinite Gyre       missing annihilator 4, missing trigger "cards goes to any graveyard from anywhere"
 Ulamog's Crusher             DoubleTarget does not work with NOWNER, which makes Annihilator 2 unfeasible
 Umbra Mystic                missing ability "totem armor", missing possibility to filter only auras assigned to permanents controlled
 Unified Will                conditional effect
 Venerated Teacher            missing level token management and level token assignment effects
 Vengevine                   missing trigger "you launch the second creature spell in this turn"
 Vent Sentinel               missing special value "number of creatured with defender controlled by player controlling this card"
 Virulent Swipe               missing ability "rebound"
 World at War                missing possibility to add an additional combat phase to a player's turn, missing ability "rebound"
 Zulaport Enforcer             missing level token management, missing ability "can be blocked only by black creatures"
Titolo: Unfeasible cards in expansion Worldwake
Inserito da: zendigawalux - 07 Febbraio 2013, 22:59:37
 Abyssal Persecutor                missing "can't loose", "can't win" effects
 Admonition Angel                   missing exile + back to game when this card goes to grave
 Agadeem Occultist                   missing special value "number of Allies you control"
 Amulet of Vigor                   missing trigger "a permanent enters the battlefield tapped and under your control", missing possibility to target exactly the permanent causing a trigger to fire
 Apex Hawks                      missing multikicker   dynamics
 Archon of Redemption               missing trigger "a creature with flying enters the battlefield under your control", missing special value "power of creature who caused the trigger to fire"
 Bazaar Trader                      impossible to give control of player's permanent to opponent
 Bloodhusk Ritualist               missing multikicker   dynamics
 Bojuka Brigand                   missing trigger "an Ally enters the battlefield under your control"
 Butcher of Malakir                  missing trigger "a creature you control dies"
 Canopy Cover                      missing ability "cannot be target of spells or abilities controlled by your opponent"
 Celestial Colonnade            missing creature code for "4/4 blue-white elemental with flying and vigilance"
 Comet Storm                      missing multikicker dynamics
 Corrupted Zendikon                  missing creature code for "3/3 black ooze"
 Creeping Tar Pit                   missing creature code for "3/2 black-blue elemental"
 Crusher Zendikon                   missing creature code for "4/2 red beast with trample"
 Dead Reckoning                   conditional effect
 Deathforge Shaman                   missing multikicker dynamics
 Dragonmaster Outcast               missing trigger "beginning of your upkeep and you control six or more lands"
 Dread Statuary                   missing code for "4/2 Golem artifact creature"
 Enclave Elite                      missing multikicker dynamics
 Everflowing Chalice               missing multikicker dynamics
 Eye of Ugin                     impossible to alter launch costs of other spells
 Gnarlid Pack                      missing multikicker dynamics
 Graypelt Hunter                   missing trigger "an Ally enters the battlefield under your control"
 Groundswell                      missing costs "a land entered the battlefield under your control this turn",  "no land entered the battlefield under your control this turn"
 Guardian Zendikon                  missing code for "2/6 white wall with defender"
 Hada Freeblade                   missing trigger "an Ally enters the battlefield under your control"    
 Halimar Excavator                missing trigger "an Ally enters the battlefield under your control" , missing special value "number of Allies you control"      
 Harabaz Druid                      missing special value "number of Allies you control"
 Horizon Drake                      missing ability "protection from lands"
 Jace, the Mind Sculptor            impossible to look at top of opponent's deck and choose whether put card at the bottom
 Joraga Warcaller                  missing multikicker dynamics
 Jwari Shapeshifter                  missing code for race Ally
 Kalastria Highborn                  missing trigger "a vampire you control dies"
 Kazuul, Tyrant of the Cliffs         missing trigger "a creature controlled by an opponent attacks"
 Kitesail Apprentice                missing As long as this card is equipped
 Lavaclaw Reaches                   missing creature code for "2/2 black-red elemental with X: this creature takes +W/+0 until end of turn"
 Lightkeeper of Emeria               missing multikicker dynamics
 Loam Lion                         missing special value = 1 as long as you control a Forest
 Lodestone Golem                  impossible to alter launch costs
 Marshal's Anthem                  missing multikicker dynamics
 Mysteries of the Deep         missing costs "a land entered the battlefield under your control this turn",  "no land entered the battlefield under your control this turn"
 Nemesis Trap                      missing cost "a white creature is attacking"
 Omnath, Locus of Mana            missing possibility to keep unused mana across subphases, missing special value "green mana in your mana pool"
 Perimeter Captain                   missing trigger "a creature you control with defender blocks"
 Permafrost Trap                   missing cost "an opponent had a green creature enter the battlefield under his or her control this turn"
 Quag Vampires                      missing multikicker dynamics
 Quest for Renewal                  missing search tokens and costs based on them
 Quest for the Goblin Lord             missing search tokens and special values based on them
 Quest for the Nihil Stone             missing search tokens and costs based on them
 Quest for Ula's Temple             effect too complex
 Refraction Trap                  missing cost "an opponent cast a red instant or sorcery spell this turn", redirection of prevented damages
 Rest for the Weary                  missing cost "you had a land enter the battlefield under your control this turn"
 Ricochet Trap                      missing cost "an opponent cast a blue spell this turn", change-target effects
 Roiling Terrain                   missing special value "number of land cards in graveyard of the controlled of target permanent".
 Rumbling Aftershocks               requires multikicker dynamics
 Ruthless Cullblade                missing special value "1 if an opponent has 10 or less life, 0 otherwise"
 Scrib Nibblers                   conditional effect
 Searing Blaze                      missing costs "a land entered the battlefield under your control this turn",  "no land entered the battlefield under your control this turn"
 Sejiri Merfolk                   missing "As long as you control a Plains"
 Shoreline Salvager             missing cost "you control an Island"
 Skitter of Lizards             missing multikicker dynamics
 Slavering Nulls                   missing cost "you control a Swamp"
 Slingbow Trap                      missing cost "a black creature with flying is attacking"
 Spell Contortion                  missing multikicker dynamics
 Stirring Wildwood               missing creature code for "3/4 green-white elemental with reach. Still a land"
 Stone Idol Trap                   missing "affinity for attacking creatures"
 Strength of the Tajuru             missing multikicker dynamics
 Summit Apes                     missing "As long as you control a Mountain"    
 Talus Paladin                      missing code for race Ally,  trigger "an Ally enters the battlefield under your control"
 Tectonic Edge                      missing cost "an opponent controls four or more lands"
 Terastodon                      conditional effect
 Thada Adel, Acquisitor         effect too complex
 Tomb Hex                         missing costs "a land entered the battlefield under your control this turn",  "no land entered the battlefield under your control this turn"
 Treasure Hunt                     impossible to reveal cards until a given type is found, impossible to keep cards revealed
 Tuktuk Scrapper                  missing trigger "an Ally enters the battlefield under your control" , missing special value "number of Allies you control"      
 Urge to Feed                     conditional effect
 Vastwood Animist                  missing creature code for "X/X elemental, where X is number of Allies you control. Still a land"
 Vastwood Zendikon                  missing creature code for "6/4 green elemental. Still a land"
 Voyager Drake                      missing multikicker dynamics and possibility to target up to <special value> creatures
 Wind Zendikon                      missing creature code for "2/2 blue elemental with flying. Still a land"
 Wolfbriar Elemental            missing multikicker dynamics
 Wrexial, the Risen Deep      missing possibility to play instant or sorcery from grave
 
Titolo: Unfeasible cards in expansion Innistrad
Inserito da: zendigawalux - 25 Febbraio 2013, 22:21:57
 Abattoir Ghoul            missing trigger "creature damaged this turn by this card dies", missing way to target the card causing a trigger to fire
 Avacynian Priest          missing race code for Human
 Back from the Brink         missing cost "exile card from grave and pay its mana cost"
 Bitterheart Witch          missing Curse (enchant player) management
 Blasphemous Act          missing affinity-like ability with creatures on the battlefield (regardless who controls them)
 Blazing Torch             missing abilities "can't be blocked by Vampires", "Can't be blocked by Zombies"    
 Bloodline Keeper          missing Transform effect, missing cost "you control five or more Vampires"
 Bonds of Faith          missing race code for Human
 Boneyard Wurm          Special values do not work when card is in grave, which is required by the Oracle for this card
 Brain Weevil             missing ability "Intimidate"
 Brimstone Volley         missing costs "a creature died this turn", "no creature died this turn" (for ability "Morbid")
 Burning Vengeance          missing trigger "you cast a spell from your graveyard"
 Butcher's Cleaver          missing race code for Human
 Caravan Vigil             missing costs "a creature died this turn", "no creature died this turn" (for ability "Morbid")
 Cellar Door             missing effect "from deck bottom to grave", conditional effect
 Champion of the Parish      missing trigger "another Human enter batterfields under your control"
 Charmbreaker Devils         impossible to return a random card from grave to hand
 Civilized Scholar          missing Transform effect   
 Clifftop Retreat          missing costs "you control a Mountain or a Plains", "you do not control Mountains nor Plains"
 Cloistered Youth          missing Transform effect
 Curse of Death's Hold         missing Curse (enchant player) management
 Curse of Oblivion          missing Curse (enchant player) management
 Curse of Stalked Prey         missing Curse (enchant player) management
 Curse of the Bloody Tome      missing Curse (enchant player) management; also needs trigger "enchanted player upkeep"
 Curse of the Nightly Hunt      missing Curse (enchant player) management
 Curse of the Pierced Heart      missing Curse (enchant player) management; also needs trigger "enchanted player upkeep"
 Daybreak Ranger          missing Transform effect; missing Fight effect   
 Dearly Departed          missing race code for Human, missing "as long as this card is in your graveyard"
 Delver of Secrets         missing Transform effect; conditional effect     
 Divine Reckoning         missing possibility to act on all creatures except the one chosen    
 Elder Cathar             missing race code for Human
 Elite Inquisitor         missing abilities "protection from Vampires", "protection from Werewolves", "protection from Zombies"
 Endless Ranks of the Dead      missing special value "half of the Zombies you control, rounded down"
 Essence of the Wild         missing effect "copy this card onto target
 Evil Twin             missing possibility to copy a card adding additional triggers to copy, missing possibility to select targets by name, missing special value for name of target card
 Festerhide Boar          missing costs "a creature died this turn", "no creatures died this turn" (for ability Morbid)
 Fiend Hunter             missing effect exile + put back in battlefield after destroy
 Forbidden Alchemy         missing effect for looking at top XXX cards from deck, choose one to take in own hand and put the rest in the graveyard
 Full Moon's Rise          missing race code for Werewolf    
 Garruk Relentless          missing Transform effect; missing effect "this card gets damage from target creature equal to its power"
 Gatstaf Shepherd          missing Transform effect; missing triggers "controller's upkeep and no spells cast in the last turn", "controller's upkeep and a player cast two or more spells last turn"
 Ghost Quarter          conditional effect (rule 608.2b)
 Ghoulraiser             impossible to return a random card from grave to hand
 Grave Bramble          missing ability "protection from Zombies"
 Graveyard Shovel         conditional effect
 Grimoire of the Dead          missing study counters management, missing type code for black zombie
 Grizzled Outcasts          missing Transform effect; missing triggers "controller's upkeep and no spells cast in the last turn", "controller's upkeep and a player cast two or more spells last turn"
 Gruesome Deformity          missing ability "Intimidate"
 Gutter Grime             missing slime counter management
 Hamlet Captain          missing race code for Human
 Hanweir Watchkeep         missing Transform effect; missing triggers "controller's upkeep and no spells cast in the last turn", "controller's upkeep and a player cast two or more spells last turn"
 Harvest Pyre             missing cost "exile X cards from your graveyard", special value for cards exiled to pay the cost
 Heartless Summoning          impossibile to alter spell costs
 Heretic's Punishment         missing special value for the higest mana cost of cards milled
 Hinterland Harbor          missing special costs "you control a forest or an island", "you control no forest nor islands"
 Hollowhenge Scavenger      missing costs "a creature died this turn", "no creature died this turn" (for ability "Morbid")     
 Inquisitor's Flail          missing possibility to double combat damage about to be inflicted
 Instigator Gang          missing Transform effect; missing triggers "controller's upkeep and no spells cast in the last turn", "controller's upkeep and a player cast two or more spells last turn"        
 Isolated Chapel         missing special costs "you control a plains or an swamp", "you control no plains nor swamps"                   
 Kruin Outlaw              missing Transform effect; missing triggers "controller's upkeep and no spells cast in the last turn", "controller's upkeep and a player cast two or more spells last turn"        
 Laboratory Maniac         missing trigger "you are about to draw a card and your deck is empty", missing effect "win game"    
 Liliana of the Veil         game mechanics based on cards piles not managed    
 Ludevic's Test Subject         missing Transform effect; missing management of hatchling counters         
 Make a Wish             impossible to take in hand randomly chosen cards from grave
 Makeshift Mauler         missing cost "remove a creature from your grave"
 Manor Gargoyle          missing triggers "Card gets defender", "Card loses defender" 
 Mayor of Avabruck          missing Transform effect; missing triggers "controller's upkeep and no spells cast in the last turn", "controller's upkeep and a player cast two or more spells last turn"        
 Memory's Journey          TripleTarget does not work with NOWNER target owner
 Mentor of the Meek          missing trigger trigger "a creature with power 2 or less enters the battlefield under your control"       
 Mirror-Mad Phantasm         conditional effect, too complex
 Moldgraf Monstrosity          impossible to put on the battlefield randomly chosen cards from grave        
 Moonmist             missing Transform effect, missing race codes for races Werewolf, Wolf
 Morkrut Banshee         missing costs "a creature died this turn", "no creature died this turn" (for ability "Morbid")
 Mulch                missing possibility to look at first X cards of deck, take in hand those of a given type and put the rest in grave
 Nevermore             impossible to prevent card from being cast
 Night Revelers            missing "as long as opponent controls another Human"
 Olivia Voldaren          missing code type for Vampire, conditional effect (rule 608.2b), missing "as long as you control this card"    
 Parallel Lives             missing trigger "an effect is about to put tokens on the battlefield", missing special value for the number of tokens entering the battlefield
 Paraselene             missing special value for number of permanents affected by an effect
 Past in Flames          missing ability code for flashback with flashback mana equal to plain mana cost    
 Rakish Heir             impossible to select the creature that made a trigger to fire, missing trigger "a Vampire you control deals combat damage to a player"   
 Reaper from the Abyss      missing race code for Demon, missing costs "a creature died this turn", "no creature died this turn" (for ability "Morbid")    
 Reckless Waif             missing Transform effect; missing triggers "controller's upkeep and no spells cast in the last turn", "controller's upkeep and a player cast two or more spells last turn"            
 Rooftop Storm          impossible to alter casting cost of spells
 Runechanter's Pike         missing special value for number of instant and sorcery cards in card controller's graveyard
 Runic Repetition          missing target location "Exile", missing way to filter cards with flashback
 Screeching Bat          missing Transform effect       
 Sever the Bloodline         missing possibility to select creatures with same name of a target creature
 Sharpened Pitchfork         missing race code for Human
 Silver-Inlaid Dagger         missing race code for Human
 Skaab Goliath             missing cost "exile two creatures from grave"
 Skaab Ruinator          missing cost "exile two creatures from grave"
 Skirsdag High Priest          missing speed or cost for creature dead this turn
 Slayer of the Wicked          missing race code for Werewolf
 Snapcaster Mage          missing ability code for flashback with flashback mana equal to plain mana cost
 Somberwald Spider         missing costs "a creature died this turn", "no creature died this turn" (for ability "Morbid")
 Spare from Evil          missing ability "protection from non-Human"
 Spectral Rider             missing ability "Intimidate"
 Stitched Drake          missing cost "exile a creature from grave"
 Stromkirk Noble          missing ability "can't be blocked by Humans"    
 Sulfur Falls             "you control a Mountain or a Island", "you do not control Mountains nor Islands"
 Thraben Sentry          missing Transform effect
 Tormented Pariah          missing Transform effect; missing triggers "controller's upkeep and no spells cast in the last turn", "controller's upkeep and a player cast two or more spells last turn"                 
 Tree of Redemption          impassible to swap two special values (after changing the first one, its original value is lost and cannot be put on the second one)
 Trepanation Blade          effect too complex
 Ulvenwald Mystics         missing Transform effect; missing triggers "controller's upkeep and no spells cast in the last turn", "controller's upkeep and a player cast two or more spells last turn"                 
 Unbreathing Horde         missing special values for number of Zombies controlled by owner plus number of zombies in owner's graveyard, missing trigger "card is about to be inflicted a damage" and possibility to prevent all damage inflicted by a damaging event
 Undead Alchemist          missing trigger "a zombie you control is about to inflict combat damage to a player, missing effect of conversion of damage about to be inflicted to milling the same number of cards, missing possibility to target the card causing a trigger to fire   
 Victim of Night         missing race code for Werewolf
 Village Cannibals          missing trigger "another Human dies"
 Village Ironsmith          missing Transform effect; missing triggers "controller's upkeep and no spells cast in the last turn", "controller's upkeep and a player cast two or more spells last turn"        
 Villagers of Estwald         missing Transform effect; missing triggers "controller's upkeep and no spells cast in the last turn", "controller's upkeep and a player cast two or more spells last turn"        
 Witchbane Orb          missing Curse (enchant player) management, missing race code for Curse
 Wooden Stake          missing trigger "equipped creature is blocked"
 Woodland Cemetery         missing special costs "you control a forest or an swamp", "you control no forests nor swamps"                   
 Woodland Sleuth          missing costs "a creature died this turn", "no creature died this turn" (for ability "Morbid")
Titolo: Unfeasible cards in expansion New Phyrexia
Inserito da: zendigawalux - 25 Maggio 2013, 13:00:38
 Apostle's Blessing       too many sections needed (needs 12, MagMa supports up to 8 )
 Argent Mutation       missing type code for artifact
 Arm with AEther       missing abiity "Whenever this creature deals damage to an opponent, you may return target creature that player controls to its owner's hand."
 Auriok Survivors      missing race code for equipment
 Batterskull             missing ability "Living weapon"
 Birthing Pod          impossible to filter targets by matching their mana cost to a special value, missing special value for mana cost + 1
 Blade Splicer          missing code for race Golem
 Blighted Agent       missing ability "infect"
 Blind Zealot          missing ability "intimidate", missing possibility of choosing to choose target to kill when ability fires, and decide whether to sacrifice card when ability resolves, as required by Oracle verdict
 Bludgeon Brawl       effect too complex
 Caged Sun                impossible to make triggers firing on conditions that depend from a user input
 Cathedral Membrane         missing trigger "this creature dies during combat"
 Chained Throatseeker      missing ability "infect", impossible to prevent creature from attacking if controller is not poisoned
 Chancellor of the Annex      persistent effect; missing trigger "an opponent cast the first spell of the game"
 Chancellor of the Dross      persistent effect; missing trigger "first opponent's upkeep phase in the game"
 Chancellor of the Forge      persistent effect; missing trigger "first upkeep of owner in the game"
 Chancellor of the Spires      persistent effect; missing trigger "first opponent's upkeep phase in the game"; impossible to cast spell from opponent's grave
 Chancellor of the Tangle      persistent effect; missing trigger "first main phase of owner in the game"            
 Due Respect             persistent effect, missing effect for making target permanents enter the battlefield tapped
 Evil Presence          land transformation
 Exclusion Ritual    missing imprint mechanics
 Fallen Ferromancer missing ability "infect"
 Fresh Meat          missing special value "number of creatures put into your graveyard from the battlefield this turn"
 Geosurge             impossible to restrict the use of mana to spells of specific type
 Glistener Elf       missing ability "infect"
 Glistening Oil      missing ability "infect"
 Greenhilt Trainee   missing cost "this creature's power is 4 or greater"
 Grim Affliction      missing proliferate effect, conditional effect (rule 608.2b)
 Hex Parasite            missing effect to remove up to X counters from target
 Ichor Explosion   missing special value for power of creature sacrificed as additional cost
 Invader Parasite    missing imprint mechanics
 Isolation Cell       impossible for a player to choose an effect on an opponent's card
 Jor Kadeen, the Prevailer   missing "as long as you control three or more artifacts" (for Metalcraft)
 Karn Liberated    main effect too complex
 Lashwrithe          missing ability "Living weapon"     
 Lost Leonin          missing ability "infect"
 Master Splicer    missing race code for Golem
 Maul Splicer       missing race code for Golem
 Melira, Sylvok Outcast      missing abilities "infect", "cannot get -1/-1 counters", marker "you cannot get poison counters"   
 Mindcrank       missing trigger "opponent loses life", special value for number of life points lost when such a trigger fired
 Myr Superion       missing cost "only mana produced by creatures used to cast this spell"
 Necropouncer       missing ability "Living weapon"
 Norn's Annex       missing ability "cannot attack unless attacker pays W or 2 life points"
 Ogre Menial          missing ability "infect"
 Omen Machine       missing effect preventing players from drawing cards at all, conditional effect
 Pestilent Souleater      missing ability "infect"
 Phyrexian Ingester       missing imprint mechanics
 Phyrexian Metamorph   missing effect for becoming a copy of target permanent and remaining an artifact even if copied card is not, and not being a creature any more if target permanent is not
 Phyrexian Obliterator   missing triggers "this card receives damage from source controlled by same controller", "this card receives damages from source controlled by opponent of its controller"
 Phyrexian Swarmlord       missing ability "infect"
 Phyrexian Unlife       missing effect "player cannot loose for reaching 0 life points", missing effect for converting damage to poison counters, missing "as long as player as 0 life points or less"
 Praetor's Grasp          effect too complex
 Psychic Surgery          missing effect for looking at first X cards of deck, exiling up to one and put remaining ones back to top in any order
 Puresteel Paladin       missing trigger "an Equipment enters the battlefield under your control", missing ability "equipment cost of is 0 if you control three or more artifacts"
 Rage Extractor          missing trigger "you cast a spell with a phyrexian mana as part of its cost", missing special value for mana cost of spell causing a trigger to fire
 Razor Swine       missing ability "infect"
 Reaper of Sheoldred   missing ability "infect"
 Scrapyard Salvo       missing special value "number of artifact cards in owner's graveyard"
 Sensor Splicer       missing race code for Golem
 Shriek Raptor       missing ability "infect"    
 Shrine of Piercing Vision       missing effect for looking at first X cards of deck, taking one in hand and putting the rest at the bottom of deck in any order
 Sickleslicer    missing ability "Living weapon"
 Slag Fiend       missing special value for number of artifact cards in all graveyards    
 Spellskite       missing effect for changing a target of target spell or ability
 Spinebiter       missing ability "infect", missing ability to assign combat damage as though not blocked   
 Surgical Extraction      impossible to filter targets by name
 Tezzeret's Gambit       missing proliferate effect
 Torpor Orb       missing effect to prevent triggers from firing
 Toxic Nim          missing ability "infect"
 Triumph of the Hordes   missing ability "infect"
 Urabrask the Hidden      missing effect for making target permanents enter the battlefield tapped
 Viral Drake                   missing ability "infect", proliferate effect
 Viridian Betrayers      missing ability "infect", missing "as long as an opponent is poisoned"
 Vital Splicer    missing race code for Golem
 Volt Charge       missing proliferate effect
 Vorinclex, Voice of Hunger      missing effect for adding mana of same type of land just added to mana pool, missing possibility to target permanent causing a trigger to fire   
 Whispering Specter            missing ability "infect", conditional effect
 Wing Splicer       missing race code for Golem
 Xenograft          effect too complex
Titolo: Unfeasible cards in expansion Scars of Mirrodin
Inserito da: zendigawalux - 18 Gennaio 2014, 19:19:09
This list evolves and will be re-posted as checks proceed. Cards that, since the previous post, have been eliminated from this list  will be marked with a strikethrough. This may happen because they have turned out to be feasible, and moved to one of the lists of cards that are editable, or in progress, or released. You may find out where they have gone using the Search function of this forum.
 

Argent Sphinx         missing cost "you control three or more artifacts" (for Metalcraft); missing effect for removing from game and return on battlefield under control of the player who controlled the card when it was removed from the game
 Auriok Edgewright      missing "as long as you control three or more artifacts" (for Metalcraft)
 Auriok Sunchaser       missing "as long as you control three or more artifacts" (for Metalcraft)
 Bellowing Tanglewurm    missing ability "Intimidate"
 Blackcleave Cliffs       missing costs "you control at most two more lands", "you control three more lands or more"
 Blackcleave Goblin       missing ability Infect
 Blade-Tribe Berserkers    missing costs "you control three or more artifacts", "you control less than three artifacts" (for Metalcraft)   
 Bleak Coven Vampires      missing costs "you control three or more artifacts", "you control less than three artifacts" (for Metalcraft)   
 Blight Mamba          missing ability Infect
 Bloodshot Trainee       missing cost "power of this card not lower than 4"
 Carapace Forger       missing "as long as you control three or more artifacts" (for Metalcraft)
 Carrion Call          missing ability Infect
 Cerebral Eruption       effect too complex
 Chimeric Mass       missing effect for adding a number of counters equal to a special value, missing special value for number of charge counters on card
 Chrome Steed          missing "as long as you control three or more artifacts" (for Metalcraft)
 Clone Shell          missing Imprint effect
 Contagion Clasp       missing proliferate effect
 Contagion Engine       missing proliferate effect
 Contagious Nim       missing ability Infect   
 Copperline Gorge      missing costs "you control at most two more lands", "you control three  lands or more"
 Corpse Cur          missing ability Infect; missing add-on "with Infect"
 Culling Dais          missing special value for number of charge counters on card
 Cystbearer          missing ability Infect
 Darkslick Shores       missing costs "you control at most two more lands", "you control three  lands or more"
 Dispense Justice      missing costs "you control three or more artifacts", "you control less than three artifacts" (for Metalcraft)   
 Dissipation Field      missing possibility to select permanent which inflicted damage in a target-effect script
 Engulfing Slagwurm    impossible to target creature causing a trigger to fire
 Etched Champion    missing "as long as you control three or more artifacts" (for Metalcraft)   
 Ezuri's Archers    missing trigger "card blocks creature with flying"
 Ezuri's Brigade    missing "as long as you control three or more artifacts" (for Metalcraft)   
 Flesh Allergy       missing special value "number of creatures put into all graveyards from the battlefield this turn"
 Fulgent Distraction   missing equipment unattach effect
 Galvanic Blast    missing costs "you control three or more artifacts", "you control less than three artifacts" (for Metalcraft)      
 Genesis Wave    effect too complex
 Geth, Lord of the Vault          missing ability Intimidate, conditional effect (rule 608.2b) 
 Ghalma's Warden       missing "as long as you control three or more artifacts" (for Metalcraft)
 Glint Hawk Idol      missing type code for Bird artifact creature 2/2 with flying, missing trigger "another artifact comes into play under your control"
 Goblin Gaveleer      missing special value "number of Equipments attached to this card"
 Grafted Exoskeleton       missing ability Infect, missing trigger "this equipment is unattached from a permanent"
 Grand Architect       missing color change, impossible to limit the use of mana to spells of specific types
 Hand of the Praetors      missing ability Infect, add-in to filter cards with Infect, trigger "you cast a creature spell with Infect"
 Ichor Rats          missing ability Infect
 Ichorclaw Myr          missing ability Infect
 Indomitable Archangel    missing "as long as you control three or more artifacts" (for Metalcraft)
 Inexorable Tide       missing proliferate effect
 Kemba, Kha Regent      missing special value "number of Equipments attached to this card"
 Koth of the Hammer      missing code for red 4/4 elemental; persistent effect; missing ability code for "T: assign 1 damage to target creature or player"
 Kuldotha Phoenix       missing cost "you control three or more artifacts" (for Metalcraft)
 Leonin Arbiter          missing effect for preventing players from searching their decks unless they pay a cost
 Liege of the Tangle       missing awakening counters, missing code for Elemental 8/8 creature, missing effect transforming a permanent as long as it has at least an awakening counter on
 Liquimetal Coating      missing effect adding a card type to target permanent
 Lumengrid Drake       missing costs "you control three or more artifacts", "you control less than three artifacts" (for Metalcraft)
 Memoricide          impossible to select cards by name
 Mimic Vat          missing imprint mechanics
 Mindslaver          missing effect to take control of target player
 Molten Psyche         missing costs "you control three or more artifacts", "you control less than three artifacts" (for Metalcraft), special value for cards drawn by opponent this turn
 Mox Opal          missing cost "you control three or more artifacts" (for Metalcraft)
 Myr Battlesphere   conditional effect
 Myr Propagator    missing effect for copying current card
 Myr Reservoir       impossible to restrict the use of mana to spells to specific card subtypes
 Necropede       missing ability Infect
 Necrotic Ooze      missing effect for copying activated ability of targets onto current card
 Nim Deathmantle    missing ability "Intimidate", missing type code for black zombie
 Ogre Geargrabber    missing code for race Equipment, missing effects for attaching and unattaching a target equipment to target permanent
 Plague Stinger    missing ability Infect
 Platinum Emperion    missing effect for freezing lifepoints of a target player
 Precursor Golem    effect too complex
 Prototype Portal    missing imprint mechanics
 Psychic Miasma    conditional effect
 Putrefax       missing ability Infect
 Quicksilver Gargantuan   missing effect for entering as a copy of target cart keeping own power and toughness
 Razorverge Thicket       missing costs "you control at most two more lands", "you control three lands or more"
 Rust Tick          effect too complex
 Rusted Relic         missing "as long as you control three or more artifacts" (for Metalcraft)
 Screeching Silcaw       missing costs "you control three or more artifacts", "you control less than three artifacts" (for Metalcraft)
 Semblance Anvil       missing imprint mechanics
 Shape Anew          missing effect for revealing cards from deck until a card of specific type is reached, taking it in hand and reshuffling thre rest into deck
 Skithiryx, the Blight Dragon    missing ability Infect
 Snapsail Glider       missing "as long as you control three or more artifacts" (for Metalcraft)
 Steady Progress       missing proliferate effect
 Stoic Rebuttal       missing costs "you control three or more artifacts", "you control less than three artifacts" (for Metalcraft)
 Strata Scythe          missing imprint mechanics
 Sunspear Shikari      missing "As long as <this creature> is equipped"
 Tainted Strike          missing ability Infect
 Tangle Angler          missing ability Infect, missing effect for obliging a target creature to block this card
 Tel-Jilad Fallen       missing ability Infect, missing effect for obliging a target creature to block this card
 Throne of Geth       missing proliferate effect
 Thrummingbird       missing proliferate effect
 Trigon of Infestation      missing ability Infect
 Tunnel Ignus          missing trigger "opponent puts land into play after the first one this turn"
 Turn Aside          missing add-in "targeting a permanent you control"
 Turn to Slag          conditional effect (rule 608.2b), missing add-in "equipments attached to this card"
 Vector Asp          missing ability Infect
 Vedalken Certarch      missing cost "you control three or more artifacts" (for Metalcraft)
 Venser, the Sojourner       persistent effect (emblem)
 Wing Puncture       missing effect for having a target creature deal damage to another target creature
Titolo: Unfeasible cards in expansion Legends
Inserito da: zendigawalux - 14 Agosto 2014, 22:30:04
Cards in common with set 4th Edition (see corresponding list of unfeasible cards for detailed explanations)
Alabaster Potion
Amrou Kithkin
Backfire
Black Mana Battery
Blood Lust
Blue Mana Battery
Green Mana Battery
Kismet
Land Tax
Osai Vultures
Rebirth
Red Mana Battery
Spirit Shackle
Sylvan Library
Tempest Efreet
Visions
Wall of Dust
White Mana Battery

Cards specific to this expansion (among those we analyzed so far)
Adventurers' Guildhouse   banding not supported, missing ability "banding with other legendary creatures"
Aisling Leprechaun   change of color, persistent effect
Al-abara's Carpet      missing damage prevention from attacking creatures without flying
Alchor's Tomb       change of color, persistent effect
All Hallow's Eve   missing management of scream counters
Angelic Voices    missing "as long as you control no nonartifact, nonwhite creatures"
Angus Mackenzie  missing speed "only before the combat damage step"
Anti-Magic Aura  missing ability "can't be the target of spells and can't be enchanted"
Arboria    impossible to prevent attacks to a player based on something he/she did in the last turn
Avoid Fate   missing add-on "targeting a permanent you control"
Axelrod Gunnarson      missing trigger "creature dealt damage by this card this turn dies"
Ayesha Tanaka      banding ability non supported, missing effect countering of activated ability
Backdraft      effect too complex
Beasts of Bogardan    missing "as long as an opponent controls a white permanent"
Blazing Effigy    missing special value "3 plus the amount of damage dealt to this card this turn by other sources named Blazing Effigy"
Brine Hag    persistent effect, missing add-in "dealt damage to this card this turn"
Bronze Horse   missing cost "you control another creature", missing damage prevention from spells targeting this card
Cathedral of Serra    banding ability non supported, missing ability "banding with other legendary creatures"
Caverns of Despair    missing effects for limiting the maximum number of attackers, blockers each turn
Chain Lightning    impossible to have a player activate effects from an opponent's card
Chains of Mephistopheles   Effect too complex
Clergy of the Holy Nimbus    missing ability "if this card is destroyed, regenerate it", missing opponent-activated abilities
Cocoon   missing management of "pupa" counters, persistent effect
Crevasse    missing effect for making an ability ineffective but still associated to a card
Deadfall    missing effect for making an ability ineffective but still associated to a card
Disharmony   missing effect for removing card from combat
Divine Intervention      missing management of intervention counters, missing effect for ending game and considering it a draw
Dream Coat    missing color change effects
Dwarven Song   missing color change effects
Enchanted Being      missing ability for prevention of damage from enchanted creatures
Enchantment Alteration   missing effect for unattaching target aura and moving it to another target of the same type
Equinox      missing add-in to select spells that would destroy a land controlled by player
Eureka    effect too complex
Evil Eye of Orms-by-Gore    missing race code for Eye
Falling Star   fallen card effect impossible to implement; besides, card is banned in all formats
Feint      target selection too complex
Firestorm Phoenix      missing trigger "this creature is about to die", missing effect for playing with a specific card revealed, impossible to prevent card from being played from hand
Forethought Amulet   missing trigger "instant source about to inflict 3 or more damages to controller", no effect to reduce damage to 2
Gabriel Angelfire   impossible to give an ability until next upkeep
Gauntlets of Chaos   conditional effect (rule 608.2b), missing effect to remove auras attached to target
Giant Turtle missing ability "cannot attack if attacked your last turn"
Glyph of Delusion    missing management of glyph counters
Glyph of Destruction    missing possibility to select attackers of target creature
Glyph of Doom     missing possibility to select attackers of target creature
Glyph of Life    persistent effect, missing special value for damage received
Glyph of Reincarnation   missing speed "play only after combat", effect too complex
Gosta Dirk     missing effect for making an ability ineffective but still associated to a card
Great Wall missing effect for making an ability ineffective but still associated to a card
Greater Realm of Preservation    effect too complex
Halfdane   impossible to change power and body until the end of next upkeep when other power-up effects are active
Hazezon Tamar    Impossible multiple-race-based targeting
Heaven's Gate    color change
Hellfire   missing special value for number of creatures killed by effect
Ichneumon Druid      missing trigger "an opponents casts an instant spell other than the first in that turn"
Imprison   missing trigger "a player activates a non-mana ability of enchanted card with T in its activation cost", missing effect to remove from conbat and undo block
In the Eye of Chaos      Impossible to target the instant causing a trigger to fire if multiple instants are launched before complete stack resolution
Infinite Authority  conditional, persistent effect
Invoke Prejudice    missing trigger "opponent casts a creature spell that doesn't share a color with a creature you control"
Ivory Guardians    missing "as long as an opponent controls a nontoken red permanent"
Johan    persistent, conditional effect
Juxtapose    missing effect for swapping control of permanents, missing add-on "highest converted mana cost"
Knowledge Vault    missing possibility to target cards exiled by activating this card
Land Equilibrium    missing trigger "an opponent who controls at least as many lands as you do would puts a land onto the battlefield"
Land's Edge      opponent-activated effects not available
Lesser Werewolf      missin speed "during blocker choice sub-phase", conditional effect
Life Matrix   missing management of matrix counters
Lifeblood   missing trigger "a mountain an opponent controls bocomes tapped"
Lord Magnus   missing effect "Creatures with plainswalk can be blocked as though they didn't have plainswalk", "Creatures with forestwalk can be blocked as though they didn't have forestwalk"
Mana Drain   persistent effect
Mana Matrix   impossible to alter casting costs
Marble Priest missing ability "prevent all combat damage from Walls"
Master of the Hunt banding not supported, banding with creatures having a given name not supported
Mountain Stronghold   banding not supported, banding with legendary creatures not supported
Nebuchadnezzar    targeting based on card names chosen by player not supported
Nether Void      Impossible to target the spell causing a trigger to fire if multiple instants are launched before complete stack resolution
North Star    impossible to alter color of mana spent
Nova Pentacle  no effect to prevent all damage from a given source
Part Water    impossible to choose a number of targets equal to a special value
Petra Sphinx    effects based on players choosing a card name not supported
Planar Gate    impossible to alter spell casting costs
Presence of the Master   Impossible to target the instant causing a trigger to fire if multiple instance are launched before complete stack resolution
Primordial Ooze      impossible to have a pay-or-get-damage in the upkeep that keeps into account the results of another effect to be resolver during upkeep itself
Psychic Purge      missing trigger "a spell or ability opponent control causes you to discard this card"
Puppet Master    missing trigger "enchanted creature dies", conditional effect
Quagmire    missing effect "Creature with swampwalk can be blocked as though they didn't have swampwalk"
Quarum Trench Gnomes    missing effects changing the mana color produced by a mana source
Rabid Wombat   missing special value "number of auras attached to target card"
Ramses Overdark    missing add-on "enchanted" to filter enchanted cards only
Rapid Fire    missing add-on "without rampage"
Rasputin Dreamweaver    missing management of dream counters, missing trigger "beginning of owner upkeep and this card was untapped at beginning of owner turn"
Recall   conditional effect
Reincarnation      persistent effect
Remove Enchantments      missing possibility to select targets by owner
Reset    Missing speed "play only in opponent's turn after opponents upkeep step"
Reverberation    missing damage redirection
Ring of Immortals    missing add-on "targeting permanent you control", missing Aura target type
Rohgahh of Kher Keep   missing effect giving control of controller's permanents to opponent
Rubinia Soulsinger  missing "as long as this card stays tapped"
Rust   missing possibility to counter activated abilities
Sea Kings' Blessing    color change
Seafarer's Quay      banding and banding with legendary creatures not supported
Sentinel   multiple-blockers case not managed by engine; missing special value "1+power of target creature"
Shimian Night Stalker    missing damage redirection
Spiritual Sanctuary      missing triggers "beginning of controller's upkeep and controller controls a Plains", "beginning of opponent's upkeep and opponent controls a Plains"
Stangg  missing possibility to target tokens by creature evoking it, missing possibility to target evoking creature by a token's effect
Sword of the Ages    missing cost "exile X creatures you control" and special value for X
Sylvan Paradise    color change
Takklemaggot    missing persistent 0/-1 counter
Telekinesis    persistent effect
Tetsuo Umezawa   missing ability "can't be target of aura spells"
The Tabernacle at Pendrell Vale    missing ability "At the beginning of your upkeep, destroy this creature unless you pay {1}."
Touch of Darkness      color change
Undertow missing effect "Creatures with islandwalk can be blocked as though they didn't have islandwalk"
Unholy Citadel    banding and banding with legendary creatures not supported
Ur-Drago  missing effect "Creatures with swampswalk can be blocked as though they didn't have swampswalk"
Venarian Gold    sleep counters not supported
Voodoo Doll    missing management of pin counters, and special value "number of pin counters on this card", conditional effect
Wall of Caltrops   banding not supported, missing trigger "this card blocks a creature, at least one other Wall creature is blocking that creature and no non-Wall creatures are blocking that creature"
Wall of Putrid Flesh    missing ability "damage prevention from enchanted creatures"
Wall of Shadows      Missing "can't be the target of spells that can target only Walls or of abilities that can target only Walls"
Wall of Tombstones   impossible to set permanently the toughness to the number of creatures in grave at a specific time
Willow Satyr   missing "as long as this card stays tapped"
Winter Blast   impossible to tap X creatures, impossible to target creatures just tapped this way
Wood Elemental   missing cost "Sacrifice an untapped forest"

Titolo: Unfeasible cards in expansion Shards of Alara
Inserito da: zendigawalux - 15 Febbraio 2015, 22:40:14
 Ad Nauseam          missing special value for mana cost of first card of deck
 Akrasan Squire       missing ability "exalted"
 Angel's Herald       missing possibility to filter cards by name
 Angelic Benediction   missing ability "exalted"
Banewasp Affliction     missing trigger "enchanted creature dies"; missing special value for toughness of creature causing the trigger to fire
 Battlegrace Angel      missing ability "exalted"
 Behemoth's Herald      impossible to filter cards by name
 Blood Cultist          missing trigger "a creature dealt damage this turn by this card goes to grave"
 Brilliant Ultimatum   effect too complex
 Caldera Hellion      missing ability "devour"
 Clarion Ultimatum      effect too complex
 Court Archers          missing ability "exalted"
 Covenant of Minds      effect too complex
 Cradle of Vitality                  missing special value for lifepoints gained each time
 Dawnray Archer       missing ability "exalted"
 Demon's Herald       missing possibility to filter cards by name
 Dragon's Herald      missing possibility to filter cards by name
 Drumhunter          missing trigger "your upkeep and you control a creature with power 5 or greater"
 Elspeth, Knight-Errant persistent effect
 Etherium Sculptor       impossible to alter cost of spells to play
 Ethersworn Canonist   impossible to prevent casting spells
 Exuberant Firestoker    missing trigger "your upkeep and you control a creature with power 5 or greater"
 Feral Hydra          missing opponent-activated effects
 Gather Specimens       impossible to act selectively the creature entering the battlefield
 Gift of the Gargantuan          missing possibility to look at first X cards of deck, take some in hand and put the rest at bottom of deck in any order
 Guardians of Akrasa   missing ability "exalted"
 Hindering Light       missing possibility to target spells based on their targets
 Immortal Coil          missing exile costs, missing prevention of damage about to be assigned in exchange for car exile, missing trigger "your graveyard is empty"
 Invincible Hymn       missing special value "number of cards in owner's deck"
 Keeper of Progenitus   missing trigger "a player taps a Mountain, Forest, or Plains for mana"
 Kresh the Bloodbraided missing possibility to target creature just dead
 Lich's Mirror          missing trigger "you are about to loose the game"
 Lush Growth          land transformation
 Manaplasm             missing special value for mana cost of spell just lauched
 Mighty Emergence       missing trigger "a creature with power 5 or greater comes into play under your control"
 Mindlock Orb          missing possibility to prevent players to search decks
 Minion Reflector   impossible to select cart causing a trigger to fire; missing effect for copying target creature onto token
 Mycoloth            missing ability "devour"
 Necrogenesis         Conditional effect (rule 608.2b)
 Oblivion Ring          missing effect exile + put back in battlefield after destroy
 Ooze Garden          effect too complex
 Outrider of Jhess      missing ability "exalted"
 Predator Dragon       missing ability "devour"
 Prince of Thralls      missing opponent-activated effects
 Puppet Conjurer       missing race code for Homunculus
 Qasali Ambusher       missing cost "a creature is attacking you and you control a Forest and a Plains"
 Rafiq of the Many       missing ability "exalted"
 Realm Razer          missing effect exile + put back in battlefield after destroy
 Rhox Charger          missing ability "exalted"
 Sacellum Godspeaker   mmissing effect "reveal and get green mana for each card revealed"
 Sedris, the Traitor King         missing possibility to add a trigger dynamically to cards (for unearth effect)
 Sharding Sphinx           missing trigger "an artifact creature of owner deals combat damage to a player"
 Sighted-Caste Sorcerer   missing ability "exalted"
 Sigil of Distinction   missing special value for number of charge counters on this card
 Sigiled Paladin       missing ability "exalted"
 Skeletonize         missing trigger "a creature damaged by this card is put in the graveyard this turn"          
 Skill Borrower       missing possibility to play with first card of deck revealed;  missing possibility to clone abilities of a card in addition to own, missing possibility to target first card of deck
 Skullmulcher          missing ability "devour"
 Soul's Fire                                missing effects to have target deal damage to other targets
 Sphinx Sovereign      missign triggers "your end phase and card tapped",  "your end phase and card not tapped"
 Sphinx's Herald       missing possibility to target cards by name
 Steelclad Serpent       missing "unless you control another artifact"
 Stoic Angel unfeasible: untap max 1 creature at untap step
 Sunseed Nurturer      missing "if you control a creature with power 5 or greater"
 Swerve             missing possibility of  Changing spell targets
 Tar Fiend             missing ability "devour"
 Tezzeret the Seeker   missing "-X fidelity counters", missing possibilty to transform artifacts into artifact creatures
 Thorn-Thrash Viashino  missing ability "devour"
 Thunder-Thrash Elder   missing ability "devour"
 Tidehollow Sculler    missing effect exile + put back in battlefield after destroy
 Vein Drinker          missing trigger "a creature dealt damage this turn by this card goes to grave"
 Waveskimmer Aven       missing ability "exalted"
 Where Ancients Tread   missing trigger "a creature with power 5 or greater comes into play under your control"
 Wild Nacatl          missing "as long as you control a plains/mountain"
 Windwright Mage      missing "as long as an artifact card is in your graveyard."